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Searched refs:lastGameSent (Results 1 – 2 of 2) sorted by relevance

/dports/games/brumbrumrally/brumbrumrally-0.7/src/
H A DNetwork.cpp71 lastGameSent(0), in Network()
207 if (lastGameSent + GAME_STATE_SEND_INTERVAL <= now) in step()
263 lastGameSent = SDL_GetTicks(); in step()
361 if (lastGameSent + (haveMessagesToSend ? GAME_CHAT_INTERVAL : GAME_NO_CHAT_INTERVAL) <= now) in step()
367 lastGameSent = SDL_GetTicks(); in step()
779 lastGameSent = SDL_GetTicks(); in handleMessage()
914 lastGameSent = SDL_GetTicks(); in handleMessage()
1015 lastGameSent = 0; in handleMessage()
2146 lastGameSent = 0; in lobby()
H A DNetwork.h274 Uint32 lastGameSent; variable