Searched refs:lastGameSent (Results 1 – 2 of 2) sorted by relevance
71 lastGameSent(0), in Network()207 if (lastGameSent + GAME_STATE_SEND_INTERVAL <= now) in step()263 lastGameSent = SDL_GetTicks(); in step()361 if (lastGameSent + (haveMessagesToSend ? GAME_CHAT_INTERVAL : GAME_NO_CHAT_INTERVAL) <= now) in step()367 lastGameSent = SDL_GetTicks(); in step()779 lastGameSent = SDL_GetTicks(); in handleMessage()914 lastGameSent = SDL_GetTicks(); in handleMessage()1015 lastGameSent = 0; in handleMessage()2146 lastGameSent = 0; in lobby()
274 Uint32 lastGameSent; variable