Searched refs:lastLobbyGameJoinAttempt (Results 1 – 2 of 2) sorted by relevance
289 lastLobbyGameJoinAttempt.clear(); in _endedMission()419 lastLobbyGameJoinAttempt.lobbyAddress = lobbyAddress; in willAttemptToJoinLobbyGame()420 lastLobbyGameJoinAttempt.lobbyPort = lobbyPort; in willAttemptToJoinLobbyGame()421 lastLobbyGameJoinAttempt.lobbyGameId = lobbyGameId; in willAttemptToJoinLobbyGame()422 lastLobbyGameJoinAttempt.connections = connections; in willAttemptToJoinLobbyGame()428 lastLobbyGameJoinAttempt.clear(); in joinGameFailed()440 for (const auto& connection : lastLobbyGameJoinAttempt.connections) in joinGameSucceeded()450 currentMultiplayGameInfo.lobbyAddress = lastLobbyGameJoinAttempt.lobbyAddress; in joinGameSucceeded()451 currentMultiplayGameInfo.lobbyPort = lastLobbyGameJoinAttempt.lobbyPort; in joinGameSucceeded()452 currentMultiplayGameInfo.lobbyGameId = lastLobbyGameJoinAttempt.lobbyGameId; in joinGameSucceeded()[all …]
228 FoundLobbyGameDetails lastLobbyGameJoinAttempt; variable