Searched refs:lastValidComBaseGame (Results 1 – 2 of 2) sorted by relevance
/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | files.c | 328 char lastValidComBaseGame[MAX_OSPATH]; variable 4330 Q_strncpyz( lastValidComBaseGame, com_basegame->string, sizeof( lastValidComBaseGame ) ); in FS_InitFilesystem() 4369 Cvar_Set( "com_basegame", lastValidComBaseGame ); in FS_Restart() 4373 lastValidComBaseGame[0] = '\0'; in FS_Restart() 4383 lastGameDir = ( lastValidGame[0] ) ? lastValidGame : lastValidComBaseGame; in FS_Restart() 4396 Q_strncpyz( lastValidComBaseGame, com_basegame->string, sizeof( lastValidComBaseGame ) ); in FS_Restart()
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | files.c | 339 char lastValidComBaseGame[MAX_OSPATH]; variable 4312 Q_strncpyz( lastValidComBaseGame, com_basegame->string, sizeof( lastValidComBaseGame ) ); in FS_InitFilesystem() 4351 Cvar_Set( "com_basegame", lastValidComBaseGame ); in FS_Restart() 4355 lastValidComBaseGame[0] = '\0'; in FS_Restart() 4365 lastGameDir = ( lastValidGame[0] ) ? lastValidGame : lastValidComBaseGame; in FS_Restart() 4378 Q_strncpyz( lastValidComBaseGame, com_basegame->string, sizeof( lastValidComBaseGame ) ); in FS_Restart()
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