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Searched refs:last_attack_hits_ (Results 1 – 2 of 2) sorted by relevance

/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/
H A Dbattle.cc52 last_attack_hits_(false) { in Battle()
63 last_attack_hits_(false) { in Battle()
257 opponent(soldier)->serial(), this_soldier_is, first_strikes_, last_attack_hits_); in get_battle_work()
262 if (last_attack_hits_) { in get_battle_work()
269 if (last_attack_hits_) { in get_battle_work()
277 if (last_attack_hits_) { in get_battle_work()
283 if (last_attack_hits_) { in get_battle_work()
318 last_attack_hits_ = true; in calculate_round()
327 last_attack_hits_ = false; in calculate_round()
H A Dbattle.h127 bool last_attack_hits_; variable