/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/machines/ |
H A D | pentagon1024.c | 91 machine_current->ram.last_byte2 = 0; in pentagon1024_reset() 123 if( machine_current->ram.last_byte2 & 0x04 ) /* v2.2 */ in pentagon1024_memoryport_write() 133 machine_current->ram.last_byte2 = b; in pentagon1024_v22_memoryport_write() 164 if( machine_current->ram.last_byte2 & 0x08 ) { in pentagon1024_memory_map() 173 if( !( machine_current->ram.last_byte2 & 0x04 ) ) { in pentagon1024_memory_map()
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H A D | scorpion.c | 95 machine_current->ram.last_byte2 = 0; in scorpion_reset() 130 if( machine_current->ram.last_byte2 & 0x02 ) { in scorpion_memory_map() 137 if( machine_current->ram.last_byte2 & 0x01 ) { in scorpion_memory_map() 144 page = ( ( machine_current->ram.last_byte2 & 0x10 ) >> 1 ) | in scorpion_memory_map()
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H A D | specplus3.c | 196 machine_current->ram.last_byte2=0; in specplus3_plus2a_common_reset() 277 machine_current->ram.last_byte2 = b; in specplus3_memoryport2_write() 291 ( ( machine_current->ram.last_byte2 & 0x04 ) >> 1 ); in specplus3_memory_map() 302 if( machine_current->ram.last_byte2 & 0x01 ) { in specplus3_memory_map() 306 special_memory_map( ( machine_current->ram.last_byte2 & 0x06 ) >> 1 ); in specplus3_memory_map()
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H A D | pentagon512.c | 106 machine_current->ram.last_byte2 = 0; in pentagon_reset()
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H A D | pentagon.c | 154 machine_current->ram.last_byte2 = 0; in pentagon_reset()
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/dports/emulators/fuse/fuse-1.6.0/machines/ |
H A D | pentagon1024.c | 89 machine_current->ram.last_byte2 = 0; in pentagon1024_reset() 123 if( machine_current->ram.last_byte2 & 0x04 ) /* v2.2 */ in pentagon1024_memoryport_write() 133 machine_current->ram.last_byte2 = b; in pentagon1024_v22_memoryport_write() 164 if( machine_current->ram.last_byte2 & 0x08 ) { in pentagon1024_memory_map() 173 if( !( machine_current->ram.last_byte2 & 0x04 ) ) { in pentagon1024_memory_map()
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H A D | scorpion.c | 93 machine_current->ram.last_byte2 = 0; in scorpion_reset() 130 if( machine_current->ram.last_byte2 & 0x02 ) { in scorpion_memory_map() 137 if( machine_current->ram.last_byte2 & 0x01 ) { in scorpion_memory_map() 144 page = ( ( machine_current->ram.last_byte2 & 0x10 ) >> 1 ) | in scorpion_memory_map()
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H A D | specplus3.c | 234 machine_current->ram.last_byte2=0; in specplus3_plus2a_common_reset() 308 machine_current->ram.last_byte2 = b; in specplus3_memoryport2_write_internal() 331 ( ( machine_current->ram.last_byte2 & 0x04 ) >> 1 ); in specplus3_memory_map() 342 if( machine_current->ram.last_byte2 & 0x01 ) { in specplus3_memory_map() 346 special_memory_map( ( machine_current->ram.last_byte2 & 0x06 ) >> 1 ); in specplus3_memory_map()
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H A D | pentagon512.c | 106 machine_current->ram.last_byte2 = 0; in pentagon_reset()
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H A D | pentagon.c | 159 machine_current->ram.last_byte2 = 0; in pentagon_reset()
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ |
H A D | spectrum.h | 63 libspectrum_byte last_byte2; /* The last byte sent to +3 port */ member
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H A D | memory.c | 608 machine_current->ram.last_byte2 ); in memory_to_snapshot()
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/dports/emulators/fuse/fuse-1.6.0/ |
H A D | spectrum.h | 61 libspectrum_byte last_byte2; /* The last byte sent to +3 port */ member
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H A D | memory_pages.c | 667 machine_current->ram.last_byte2 ); in memory_to_snapshot()
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/dports/emulators/fuse/fuse-1.6.0/peripherals/ |
H A D | ula.c | 137 return machine_current->ram.last_byte2; in get_1ffd()
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/z80/ |
H A D | z80.c | 209 writeport_internal( 0x1ffd, machine_current->ram.last_byte2 | 0x02 ); in z80_nmi()
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/dports/emulators/fuse/fuse-1.6.0/z80/ |
H A D | z80.c | 269 writeport_internal( 0x1ffd, machine_current->ram.last_byte2 | 0x02 ); in z80_nmi()
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ui/widget/ |
H A D | debugger.c | 324 machine_current->ram.last_byte2 ); in display_registers()
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/dports/emulators/fuse/fuse-1.6.0/ui/widget/ |
H A D | debugger.c | 336 machine_current->ram.last_byte2 ); in display_registers()
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ui/win32/ |
H A D | debugger.c | 669 machine_current->ram.last_byte2 ); in ui_debugger_update()
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ui/gtk/ |
H A D | debugger.c | 855 machine_current->ram.last_byte2 ); in ui_debugger_update()
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/dports/emulators/fuse/fuse-1.6.0/ui/win32/ |
H A D | debugger.c | 694 machine_current->ram.last_byte2 ); in ui_debugger_update()
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/dports/emulators/fuse/fuse-1.6.0/ui/gtk/ |
H A D | debugger.c | 884 machine_current->ram.last_byte2 ); in ui_debugger_update()
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