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Searched refs:last_byte2 (Results 1 – 23 of 23) sorted by relevance

/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/machines/
H A Dpentagon1024.c91 machine_current->ram.last_byte2 = 0; in pentagon1024_reset()
123 if( machine_current->ram.last_byte2 & 0x04 ) /* v2.2 */ in pentagon1024_memoryport_write()
133 machine_current->ram.last_byte2 = b; in pentagon1024_v22_memoryport_write()
164 if( machine_current->ram.last_byte2 & 0x08 ) { in pentagon1024_memory_map()
173 if( !( machine_current->ram.last_byte2 & 0x04 ) ) { in pentagon1024_memory_map()
H A Dscorpion.c95 machine_current->ram.last_byte2 = 0; in scorpion_reset()
130 if( machine_current->ram.last_byte2 & 0x02 ) { in scorpion_memory_map()
137 if( machine_current->ram.last_byte2 & 0x01 ) { in scorpion_memory_map()
144 page = ( ( machine_current->ram.last_byte2 & 0x10 ) >> 1 ) | in scorpion_memory_map()
H A Dspecplus3.c196 machine_current->ram.last_byte2=0; in specplus3_plus2a_common_reset()
277 machine_current->ram.last_byte2 = b; in specplus3_memoryport2_write()
291 ( ( machine_current->ram.last_byte2 & 0x04 ) >> 1 ); in specplus3_memory_map()
302 if( machine_current->ram.last_byte2 & 0x01 ) { in specplus3_memory_map()
306 special_memory_map( ( machine_current->ram.last_byte2 & 0x06 ) >> 1 ); in specplus3_memory_map()
H A Dpentagon512.c106 machine_current->ram.last_byte2 = 0; in pentagon_reset()
H A Dpentagon.c154 machine_current->ram.last_byte2 = 0; in pentagon_reset()
/dports/emulators/fuse/fuse-1.6.0/machines/
H A Dpentagon1024.c89 machine_current->ram.last_byte2 = 0; in pentagon1024_reset()
123 if( machine_current->ram.last_byte2 & 0x04 ) /* v2.2 */ in pentagon1024_memoryport_write()
133 machine_current->ram.last_byte2 = b; in pentagon1024_v22_memoryport_write()
164 if( machine_current->ram.last_byte2 & 0x08 ) { in pentagon1024_memory_map()
173 if( !( machine_current->ram.last_byte2 & 0x04 ) ) { in pentagon1024_memory_map()
H A Dscorpion.c93 machine_current->ram.last_byte2 = 0; in scorpion_reset()
130 if( machine_current->ram.last_byte2 & 0x02 ) { in scorpion_memory_map()
137 if( machine_current->ram.last_byte2 & 0x01 ) { in scorpion_memory_map()
144 page = ( ( machine_current->ram.last_byte2 & 0x10 ) >> 1 ) | in scorpion_memory_map()
H A Dspecplus3.c234 machine_current->ram.last_byte2=0; in specplus3_plus2a_common_reset()
308 machine_current->ram.last_byte2 = b; in specplus3_memoryport2_write_internal()
331 ( ( machine_current->ram.last_byte2 & 0x04 ) >> 1 ); in specplus3_memory_map()
342 if( machine_current->ram.last_byte2 & 0x01 ) { in specplus3_memory_map()
346 special_memory_map( ( machine_current->ram.last_byte2 & 0x06 ) >> 1 ); in specplus3_memory_map()
H A Dpentagon512.c106 machine_current->ram.last_byte2 = 0; in pentagon_reset()
H A Dpentagon.c159 machine_current->ram.last_byte2 = 0; in pentagon_reset()
/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/
H A Dspectrum.h63 libspectrum_byte last_byte2; /* The last byte sent to +3 port */ member
H A Dmemory.c608 machine_current->ram.last_byte2 ); in memory_to_snapshot()
/dports/emulators/fuse/fuse-1.6.0/
H A Dspectrum.h61 libspectrum_byte last_byte2; /* The last byte sent to +3 port */ member
H A Dmemory_pages.c667 machine_current->ram.last_byte2 ); in memory_to_snapshot()
/dports/emulators/fuse/fuse-1.6.0/peripherals/
H A Dula.c137 return machine_current->ram.last_byte2; in get_1ffd()
/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/z80/
H A Dz80.c209 writeport_internal( 0x1ffd, machine_current->ram.last_byte2 | 0x02 ); in z80_nmi()
/dports/emulators/fuse/fuse-1.6.0/z80/
H A Dz80.c269 writeport_internal( 0x1ffd, machine_current->ram.last_byte2 | 0x02 ); in z80_nmi()
/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ui/widget/
H A Ddebugger.c324 machine_current->ram.last_byte2 ); in display_registers()
/dports/emulators/fuse/fuse-1.6.0/ui/widget/
H A Ddebugger.c336 machine_current->ram.last_byte2 ); in display_registers()
/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ui/win32/
H A Ddebugger.c669 machine_current->ram.last_byte2 ); in ui_debugger_update()
/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ui/gtk/
H A Ddebugger.c855 machine_current->ram.last_byte2 ); in ui_debugger_update()
/dports/emulators/fuse/fuse-1.6.0/ui/win32/
H A Ddebugger.c694 machine_current->ram.last_byte2 ); in ui_debugger_update()
/dports/emulators/fuse/fuse-1.6.0/ui/gtk/
H A Ddebugger.c884 machine_current->ram.last_byte2 ); in ui_debugger_update()