Searched refs:last_process_ (Results 1 – 7 of 7) sorted by relevance
33 if (last_process_.IsInfinite()) { in ProcessUntil()41 if (last_process_.IsInfinite() || in ProcessUntil()42 to_time - last_process_ > TimeDelta::Seconds(1)) { in ProcessUntil()43 last_process_ = to_time; in ProcessUntil()49 while (last_process_ + factory_->GetProcessInterval() <= to_time) { in ProcessUntil()50 last_process_ += factory_->GetProcessInterval(); in ProcessUntil()51 current_time_ = last_process_; in ProcessUntil()
56 Timestamp last_process_ = Timestamp::MinusInfinity();
207 last_process_ = SEEK; in handle()210 else if ( last_process_ == SEEK && e.type == vgui_MOUSE_DOWN ) in handle()214 last_process_ = IDLE; in handle()234 last_process_ = IDLE; in handle()274 last_process_ = DRAG; in handle()282 last_process_ = ZOOM; in handle()287 last_process_ = PAN; in handle()326 if ( idle_enabled_ && last_process_ == IDLE && log_.size >2 ) in idle()
113 Process last_process_; variable
191 last_process_ = DRAG; in handle()