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Searched refs:lastaction (Results 1 – 25 of 147) sorted by relevance

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/dports/science/pybrain/pybrain-0.3.3/pybrain/rl/agents/
H A Dlogging.py19 lastaction = None variable in LoggingAgent
38 self.lastaction = None
45 assert self.lastaction == None
55 assert self.lastaction != None
62 self.history.addSample(self.lastobs, self.lastaction, self.lastreward)
74 self.lastaction = None
H A Dlinearfa.py42 self.lastaction = drawIndex(self._actionProbs(self.lastobs), True)
44 self.learner._updateWeights(*(self._oaro + [self.lastaction]))
46 return array([self.lastaction])
51 self._oaro = [self.lastobs, self.lastaction, self.lastreward, obs]
53 self.learner._updateWeights(self.lastobs, self.lastaction, self.lastreward, obs)
85 self.learner._updateWeights(self.lastobs, self.lastaction, self.lastreward, obs)
87 self.lastaction = action[0]
H A Dlearning.py50 self.lastaction = self.module.activate(self.lastobs)
53 self.lastaction = self.learner.explore(self.lastobs, self.lastaction)
55 return self.lastaction
/dports/science/pybrain/pybrain-0.3.3/pybrain/rl/learners/valuebased/
H A Dsarsa.py25 self.lastaction = None
37 self.lastaction = None
46 self.lastaction = action
51 qvalue = self.module.getValue(self.laststate, self.lastaction)
53 …self.module.updateValue(self.laststate, self.lastaction, qvalue + self.alpha * (self.lastreward + …
57 self.lastaction = action
H A Dq.py18 self.lastaction = None
41 self.lastaction = None
51 self.lastaction = action
56 qvalue = self.module.getValue(self.laststate, self.lastaction)
58 …self.module.updateValue(self.laststate, self.lastaction, qvalue + self.alpha * (self.lastreward + …
62 self.lastaction = action
H A Dqlambda.py20 self.lastaction = None
37 lastaction = int(actions[i - 1])
40 qvalue = self.module.getValue(laststate, lastaction)
42 …self.module.updateValue(laststate, lastaction, qvalue + self.alpha * lbda * (lastreward + self.gam…
/dports/www/moodle310/moodle/grade/grading/form/guide/
H A Dguideeditor.php196 $lastaction = null;
225 if (array_key_exists('moveup', $criterion) || $lastaction == 'movedown') {
235 $lastaction = null;
243 $lastaction = 'movedown';
258 $lastaction = null;
268 if (array_key_exists('moveup', $comment) || $lastaction == 'movedown') {
278 $lastaction = null;
286 $lastaction = 'movedown';
/dports/www/moodle39/moodle/grade/grading/form/guide/
H A Dguideeditor.php196 $lastaction = null;
225 if (array_key_exists('moveup', $criterion) || $lastaction == 'movedown') {
235 $lastaction = null;
243 $lastaction = 'movedown';
258 $lastaction = null;
268 if (array_key_exists('moveup', $comment) || $lastaction == 'movedown') {
278 $lastaction = null;
286 $lastaction = 'movedown';
/dports/www/moodle311/moodle/grade/grading/form/guide/
H A Dguideeditor.php196 $lastaction = null;
225 if (array_key_exists('moveup', $criterion) || $lastaction == 'movedown') {
235 $lastaction = null;
243 $lastaction = 'movedown';
258 $lastaction = null;
268 if (array_key_exists('moveup', $comment) || $lastaction == 'movedown') {
278 $lastaction = null;
286 $lastaction = 'movedown';
/dports/mail/cyrus-imapd30/cyrus-imapd-3.0.16/sieve/
H A Dscript.c643 int lastaction, in do_sieve_error() argument
650 if (lastaction == -1) /* we never executed an action */ in do_sieve_error()
659 action_to_string(lastaction), in do_sieve_error()
674 lastaction = ACTION_NOTIFY; in do_sieve_error()
698 if (lastaction == -1) /* we never executed an action */ in do_sieve_error()
709 action_to_string(lastaction), in do_sieve_error()
723 lastaction = ACTION_KEEP; in do_sieve_error()
758 action_t lastaction = -1; in do_action_list() local
767 lastaction = a->a; in do_action_list()
920 action_t lastaction = -1; in sieve_execute_bytecode() local
[all …]
/dports/mail/cyrus-imapd34/cyrus-imapd-3.4.2/sieve/
H A Dscript.c617 int lastaction, in do_sieve_error() argument
624 if (lastaction == -1) /* we never executed an action */ in do_sieve_error()
633 action_to_string(lastaction), in do_sieve_error()
648 lastaction = ACTION_NOTIFY; in do_sieve_error()
672 if (lastaction == -1) /* we never executed an action */ in do_sieve_error()
683 action_to_string(lastaction), in do_sieve_error()
700 lastaction = ACTION_KEEP; in do_sieve_error()
736 action_t lastaction = -1; in do_action_list() local
745 lastaction = a->a; in do_action_list()
922 action_t lastaction = -1; in sieve_execute_bytecode() local
[all …]
/dports/lang/rexx-regina/regina-rexx-3.9.3/trip/
H A Daddrtest3.rexx61 call oops lastaction
74 call oops lastaction
84 call oops lastaction
94 call oops lastaction
106 call oops lastaction
123 call oops lastaction
125 call oops lastaction
136 lastaction = arg(1)
137 say "Action:" lastaction
H A Daddrtest1.rexx136 call oops lastaction
142 lastaction = arg(1)
143 say "Action:" lastaction
154 showq: procedure expose lastaction
170 say lastaction "(Queue" arg(3) || ", current is" saved || ")"
188 call oops lastaction
/dports/mail/cyrus-imapd32/cyrus-imapd-3.2.8/sieve/
H A Dscript.c566 int lastaction, in do_sieve_error() argument
573 if (lastaction == -1) /* we never executed an action */ in do_sieve_error()
582 action_to_string(lastaction), in do_sieve_error()
597 lastaction = ACTION_NOTIFY; in do_sieve_error()
621 if (lastaction == -1) /* we never executed an action */ in do_sieve_error()
632 action_to_string(lastaction), in do_sieve_error()
646 lastaction = ACTION_KEEP; in do_sieve_error()
681 action_t lastaction = -1; in do_action_list() local
690 lastaction = a->a; in do_action_list()
984 action_t lastaction = -1; in sieve_execute_bytecode() local
[all …]
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dhudgun.h18 void calcmove(vec aimdir, int lastaction, playerent *p) in calcmove()
51 …stmillis - p->weaponsel->reloading)/reloadtime, 0.0f, clamp(1.0f - (p->lastaction + p->weaponsel->… in calcmove()
57 basetime = lastaction; in calcmove()
59 int timediff = lastmillis-lastaction, in calcmove()
71 if(p->lastaction) anim = p->weaponsel->modelanim(); in calcmove()
/dports/games/tesseract-data/tesseract/src/game/
H A Drender.cpp211 int lastaction = d->lastaction, anim = ANIM_IDLE|ANIM_LOOP, attack = 0, delay = 0; in renderplayer() local
222 …>state==CS_ALIVE && d->lasttaunt && lastmillis-d->lasttaunt<1000 && lastmillis-d->lastaction>delay) in renderplayer()
224 lastaction = d->lasttaunt; in renderplayer()
233 …if(lastaction && d->lastattack >= 0 && attacks[d->lastattack].gun==d->gunselect && lastmillis < la… in renderplayer()
236 vtime = lastaction; in renderplayer()
267 else if(d->lastpain < lastaction && lastmillis-lastaction < delay) in renderplayer()
270 basetime = lastaction; in renderplayer()
439 …if(d->lastaction && d->lastattack >= 0 && attacks[d->lastattack].gun==d->gunselect && lastmillis-d… in drawhudgun()
442 basetime = d->lastaction; in drawhudgun()
/dports/games/tesseract/tesseract/src/game/
H A Drender.cpp211 int lastaction = d->lastaction, anim = ANIM_IDLE|ANIM_LOOP, attack = 0, delay = 0; in renderplayer() local
222 …>state==CS_ALIVE && d->lasttaunt && lastmillis-d->lasttaunt<1000 && lastmillis-d->lastaction>delay) in renderplayer()
224 lastaction = d->lasttaunt; in renderplayer()
233 …if(lastaction && d->lastattack >= 0 && attacks[d->lastattack].gun==d->gunselect && lastmillis < la… in renderplayer()
236 vtime = lastaction; in renderplayer()
267 else if(d->lastpain < lastaction && lastmillis-lastaction < delay) in renderplayer()
270 basetime = lastaction; in renderplayer()
439 …if(d->lastaction && d->lastattack >= 0 && attacks[d->lastattack].gun==d->gunselect && lastmillis-d… in drawhudgun()
442 basetime = d->lastaction; in drawhudgun()
/dports/misc/elki/elki-release0.7.1-1166-gfb1fffdf3/addons/batikvis/src/main/java/de/lmu/ifi/dbs/elki/visualization/svg/
H A DSVGPath.java46 private char lastaction = 0; field in SVGPath
219 return lastaction != 0; in isStarted()
628 …assert lastaction != 0 || action == PATH_MOVE : "Paths must begin with a move to the initial posit… in append()
629 if(lastaction != action) { in append()
631 lastaction = action; in append()
664 assert lastaction != 0 : "Paths must begin with a move to the initial position!"; in close()
665 if(lastaction != PATH_CLOSE) { in close()
667 lastaction = PATH_CLOSE; in close()
/dports/math/py-gym/gym-0.21.0/gym/envs/toy_text/
H A Ddiscrete.py36 self.lastaction = None # for rendering
52 self.lastaction = None
60 self.lastaction = a
/dports/sysutils/logrotate/logrotate-3.13.0/test/
H A Dtest-config.67.in13 lastaction
14 echo "lastaction" >> scriptout
/dports/games/sauerbraten/sauerbraten/src/fpsgame/
H A Drender.cpp133 …int lastaction = d->lastaction, hold = mdl.vwep || d->gunselect==GUN_PISTOL ? 0 : (ANIM_HOLD1+d->g… in renderplayer() local
136 lastaction = 0; in renderplayer()
141 …>state==CS_ALIVE && d->lasttaunt && lastmillis-d->lasttaunt<1000 && lastmillis-d->lastaction>delay) in renderplayer()
143 lastaction = d->lasttaunt; in renderplayer()
153 if(lastaction && d->lastattackgun==d->gunselect && lastmillis < lastaction + delay) in renderplayer()
156 vtime = lastaction; in renderplayer()
182 …renderclient(d, mdlname, a[0].tag ? a : NULL, hold, attack, delay, lastaction, intermission && d->… in renderplayer()
454 if(d->lastaction && d->lastattackgun==d->gunselect && lastmillis-d->lastaction<rtime) in drawhudgun()
456 drawhudmodel(d, ANIM_GUN_SHOOT|ANIM_SETSPEED, rtime/17.0f, d->lastaction); in drawhudgun()
/dports/games/spacezero/spacezero/include/
H A Dplayers.h55 int lastaction; /* buy or upgrade */ member
88 int lastaction; /* buy or upgrade */ member
/dports/www/moodle311/moodle/grade/grading/form/rubric/
H A Drubriceditor.php198 $lastaction = null;
279 if (array_key_exists('moveup', $criterion) || $lastaction == 'movedown') {
289 $lastaction = null;
297 $lastaction = 'movedown';
/dports/www/moodle310/moodle/grade/grading/form/rubric/
H A Drubriceditor.php198 $lastaction = null;
279 if (array_key_exists('moveup', $criterion) || $lastaction == 'movedown') {
289 $lastaction = null;
297 $lastaction = 'movedown';
/dports/www/moodle39/moodle/grade/grading/form/rubric/
H A Drubriceditor.php198 $lastaction = null;
279 if (array_key_exists('moveup', $criterion) || $lastaction == 'movedown') {
289 $lastaction = null;
297 $lastaction = 'movedown';

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