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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_mobj.c10594 mobj_t *ball, *lastball = mobj; in P_SpawnMobj() local
10601 P_SetTarget(&lastball->tracer, ball); in P_SpawnMobj()
10603 lastball = ball; in P_SpawnMobj()