Searched refs:layer_id_above (Results 1 – 1 of 1) sorted by relevance
1556 …for (int layer_id_above = layer_id + 1; layer_id_above < int(object.total_layer_count()); ++ layer… in bottom_contact_layers_and_layer_support_areas() local1557 const Layer &layer_above = *object.layers()[layer_id_above]; in bottom_contact_layers_and_layer_support_areas()1560 if (! layer_support_areas[layer_id_above].empty()) { in bottom_contact_layers_and_layer_support_areas()1564 … bbox.merge(get_extents(layer_support_areas[layer_id_above])); in bottom_contact_layers_and_layer_support_areas()1567 … svg.draw(union_ex(layer_support_areas[layer_id_above], true), "red", 0.5f); in bottom_contact_layers_and_layer_support_areas()1568 …svg.draw_outline(union_ex(layer_support_areas[layer_id_above], true), "red", "blue", scale_(0.1f)); in bottom_contact_layers_and_layer_support_areas()1571 … layer_support_areas[layer_id_above] = diff(layer_support_areas[layer_id_above], touching); in bottom_contact_layers_and_layer_support_areas()1575 union_ex(layer_support_areas[layer_id_above], false)); in bottom_contact_layers_and_layer_support_areas()