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Searched refs:layer_offset_x (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/gimp-app/gimp-2.10.30/plug-ins/common/
H A Dfile-mng.c820 gint layer_offset_x, layer_offset_y; in mng_save_image() local
855 gimp_drawable_offsets (layers[i], &layer_offset_x, &layer_offset_y); in mng_save_image()
954 layer_offset_x, in mng_save_image()
955 layer_offset_x + layer_cols, in mng_save_image()
964 if ((layer_offset_x != 0) || (layer_offset_y != 0)) in mng_save_image()
966 if (mng_putchunk_defi (handle, 0, 0, 1, 1, layer_offset_x, in mng_save_image()
967 layer_offset_y, 1, layer_offset_x, in mng_save_image()
968 layer_offset_x + layer_cols, layer_offset_y, in mng_save_image()
/dports/graphics/gimp-app/gimp-2.10.30/app/dialogs/
H A Dlayer-options-dialog.h35 gint layer_offset_x,
/dports/graphics/gimp-app/gimp-2.10.30/app/actions/
H A Dlayers-commands.c104 gint layer_offset_x,
127 gint layer_offset_x,
1415 gint layer_offset_x, in layers_new_callback() argument
1446 gimp_item_set_offset (GIMP_ITEM (layer), layer_offset_x, layer_offset_y); in layers_new_callback()
1487 gint layer_offset_x, in layers_edit_attributes_callback() argument
1506 layer_offset_x != gimp_item_get_offset_x (item) || in layers_edit_attributes_callback()
1547 if (layer_offset_x != gimp_item_get_offset_x (item) || in layers_edit_attributes_callback()
1551 layer_offset_x - gimp_item_get_offset_x (item), in layers_edit_attributes_callback()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/
H A Dd_jackal.cpp43 static INT32 layer_offset_x = 8; variable
808 INT32 sx = ((offs & 0x1f) * 8) - layer_offset_x; in draw_layer()
816 …sy -= scrollram[(sx + layer_offset_x)/8]; // offset applied here fixes the konami logo on the titl… in draw_layer()
832 sx -= layer_offset_x; in draw_sprite()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/
H A Dd_jackal.cpp43 static INT32 layer_offset_x = 8; variable
808 INT32 sx = ((offs & 0x1f) * 8) - layer_offset_x; in draw_layer()
816 …sy -= scrollram[(sx + layer_offset_x)/8]; // offset applied here fixes the konami logo on the titl… in draw_layer()
844 sx -= layer_offset_x; in draw_sprite()
/dports/graphics/gimp-app/gimp-2.10.30/plug-ins/file-tiff/
H A Dfile-tiff-load.c505 float layer_offset_x = 0.0; in load_image() local
1268 if (! TIFFGetField (tif, TIFFTAG_XPOSITION, &layer_offset_x)) in load_image()
1269 layer_offset_x = 0.0; in load_image()
1277 layer_offset_x_pixel = ROUND (layer_offset_x * xres); in load_image()