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Searched refs:leftChoreObj (Results 1 – 4 of 4) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/
H A Dlua_v2_actor.cpp626 lua_Object leftChoreObj = lua_getparam(2); in SetActorTurnChores() local
633 } else if (!lua_isnil(leftChoreObj) && !lua_isstring(leftChoreObj)) { in SetActorTurnChores()
644 int leftChore = costume->getChoreId(lua_getstring(leftChoreObj)); in SetActorTurnChores()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/
H A Dlua_v2_actor.cpp626 lua_Object leftChoreObj = lua_getparam(2); in SetActorTurnChores() local
633 } else if (!lua_isnil(leftChoreObj) && !lua_isstring(leftChoreObj)) { in SetActorTurnChores()
644 int leftChore = costume->getChoreId(lua_getstring(leftChoreObj)); in SetActorTurnChores()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/
H A Dlua_v1_actor.cpp154 lua_Object leftChoreObj = lua_getparam(2); in SetActorTurnChores() local
160 (!lua_isnumber(leftChoreObj) && !lua_isnumber(rightChoreObj))) { in SetActorTurnChores()
165 int leftChore = (int)lua_getnumber(leftChoreObj); in SetActorTurnChores()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/
H A Dlua_v1_actor.cpp154 lua_Object leftChoreObj = lua_getparam(2); in SetActorTurnChores() local
160 (!lua_isnumber(leftChoreObj) && !lua_isnumber(rightChoreObj))) { in SetActorTurnChores()
165 int leftChore = (int)lua_getnumber(leftChoreObj); in SetActorTurnChores()