Searched refs:leftChoreObj (Results 1 – 4 of 4) sorted by relevance
626 lua_Object leftChoreObj = lua_getparam(2); in SetActorTurnChores() local633 } else if (!lua_isnil(leftChoreObj) && !lua_isstring(leftChoreObj)) { in SetActorTurnChores()644 int leftChore = costume->getChoreId(lua_getstring(leftChoreObj)); in SetActorTurnChores()
154 lua_Object leftChoreObj = lua_getparam(2); in SetActorTurnChores() local160 (!lua_isnumber(leftChoreObj) && !lua_isnumber(rightChoreObj))) { in SetActorTurnChores()165 int leftChore = (int)lua_getnumber(leftChoreObj); in SetActorTurnChores()