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Searched refs:leftControlled (Results 1 – 2 of 2) sorted by relevance

/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/facilities/
H A Dcomponents.cpp477 leftControlled = false; in GraphicListBox()
533 void GraphicListBox::setLeftControlled(bool leftControlled) { in setLeftControlled() argument
534 if(this->leftControlled!=leftControlled){ in setLeftControlled()
535 this->leftControlled= leftControlled; in setLeftControlled()
536 if(leftControlled==true) { in setLeftControlled()
560 if(leftControlled==true) { in setX()
H A Dcomponents.h263 bool leftControlled; variable
277 bool getLeftControlled() const {return leftControlled;} in getLeftControlled()
278 void setLeftControlled(bool leftControlled);