/dports/games/powder-toy/The-Powder-Toy-95.0/src/simulation/elements/ |
H A D | STKM.cpp | 523 playerp->legs[4] -= (playerp->legs[0]-playerp->legs[4])*d; in Element_STKM_run_stickman() 524 playerp->legs[5] -= (playerp->legs[1]-playerp->legs[5])*d; in Element_STKM_run_stickman() 525 playerp->legs[0] += (playerp->legs[0]-playerp->legs[4])*d; in Element_STKM_run_stickman() 526 playerp->legs[1] += (playerp->legs[1]-playerp->legs[5])*d; in Element_STKM_run_stickman() 529 playerp->legs[12] -= (playerp->legs[8]-playerp->legs[12])*d; in Element_STKM_run_stickman() 531 playerp->legs[8] += (playerp->legs[8]-playerp->legs[12])*d; in Element_STKM_run_stickman() 532 playerp->legs[9] += (playerp->legs[9]-playerp->legs[13])*d; in Element_STKM_run_stickman() 562 t = playerp->legs[4]; playerp->legs[4] = playerp->legs[6]; playerp->legs[6] = t; in Element_STKM_run_stickman() 563 t = playerp->legs[5]; playerp->legs[5] = playerp->legs[7]; playerp->legs[7] = t; in Element_STKM_run_stickman() 569 t = playerp->legs[12]; playerp->legs[12] = playerp->legs[14]; playerp->legs[14] = t; in Element_STKM_run_stickman() [all …]
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H A D | FIGH.cpp | 81 (pow((float)sim->player2.legs[2]-x, 2) + pow((float)sim->player2.legs[3]-y, 2))) in update() 112 if(figh->rocketBoots || !(sim->eval_move(PT_FIGH, figh->legs[4]-10, figh->legs[5]+6, NULL) in update() 113 && sim->eval_move(PT_FIGH, figh->legs[4]-10, figh->legs[5]+3, NULL))) in update() 123 else if (!sim->eval_move(PT_FIGH, figh->legs[4]-4, figh->legs[5]-1, NULL) in update() 124 || !sim->eval_move(PT_FIGH, figh->legs[12]-4, figh->legs[13]-1, NULL) in update() 125 || sim->eval_move(PT_FIGH, 2*figh->legs[4]-figh->legs[6], figh->legs[5]+5, NULL)) in update() 130 if (figh->rocketBoots || !(sim->eval_move(PT_FIGH, figh->legs[12]+10, figh->legs[13]+6, NULL) in update() 131 && sim->eval_move(PT_FIGH, figh->legs[12]+10, figh->legs[13]+3, NULL))) in update() 141 else if (!sim->eval_move(PT_FIGH, figh->legs[4]+4, figh->legs[5]-1, NULL) in update() 142 || !sim->eval_move(PT_FIGH, figh->legs[4]+4, figh->legs[5]-1, NULL) in update() [all …]
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/dports/editors/biew/biew-610/ |
H A D | biewutil.c | 70 GET2DIGIT(str,legs,val); in Get2Digit() 80 GET2DIGIT(&str[1],legs,val); in Get2SignDig() 90 GET2DIGIT(rstr,legs,v); in Get4Digit() 103 GET2DIGIT(&rstr[1],legs,v); in Get4SignDig() 114 GET2DIGIT(rstr,legs,v); in Get8Digit() 116 GET2DIGIT(&rstr[2],legs,v); in Get8Digit() 118 GET2DIGIT(&rstr[4],legs,v); in Get8Digit() 131 GET2DIGIT(&rstr[1],legs,v); in Get8SignDig() 133 GET2DIGIT(&rstr[3],legs,v); in Get8SignDig() 147 GET2DIGIT(rstr,legs,v); in Get16Digit() [all …]
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/dports/net/p5-Net-SIP/Net-SIP-0.832/bin/ |
H A D | stateless_proxy.pl | 71 my (%legs,$debug); 76 $legs{$leg} = { 381 my %legs = map { $_ => $_ } @{ $disp->{legs} }; 383 @legs = values %legs; 386 @legs = $leg 388 if ( ! @legs ) { 399 my @reg = @legs ? @{$l2r}{@legs} : values %$l2r; 400 for my $leg ( @legs ? @legs : values %$l2r ) { 405 @legs = grep { $_ eq $leg } @{ $disp->{legs}}; 420 if ( @$legs && $entry->{has_route} && ( my $reg = $self->{leg2registrar}{$legs->[0]} )) { [all …]
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/experimental/ |
H A D | walker-2.cfg | 73 where legs = self.vars.legs 90 where legs = self.vars.legs 106 where legs = self.vars.legs 120 where legs = self.vars.legs; 136 where legs = self.vars.legs 149 where legs = self.vars.legs 163 where legs = self.vars.legs; 180 where legs = self.vars.legs 260 where legs = self.vars.legs 274 where legs = self.vars.legs [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_players.c | 1047 *legs = cent->pe.legs.frame; in CG_PlayerAnimation() 2064 memset( &legs, 0, sizeof( legs ) ); in CG_Player() 2096 CG_PlayerWWSmoothing( cent, legs.axis, legs.axis ); in CG_Player() 2102 CG_PlayerAnimation( cent, &legs.oldframe, &legs.frame, &legs.backlerp, in CG_Player() 2105 CG_PlayerNonSegAnimation( cent, &legs.oldframe, &legs.frame, &legs.backlerp ); in CG_Player() 2170 VectorCopy( legs.origin, legs.lightingOrigin ); in CG_Player() 2188 VectorCopy( legs.origin, legs.lightingOrigin ); in CG_Player() 2301 memset( &legs, 0, sizeof( legs ) ); in CG_Corpse() 2324 legs.oldframe = cent->pe.legs.oldFrame; in CG_Corpse() 2325 legs.frame = cent->pe.legs.frame; in CG_Corpse() [all …]
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/dports/graphics/processing/processing-1.5.1/modes/java/examples/3D/Form/RunAmuck/ |
H A D | RunAmuck.pde | 9 Legs[] legs = new Legs[count]; 14 for (int i = 0; i < legs.length; i++) { 15 legs[i] = new Legs(random(-10, 10), random(-50, 150), random(.5, 5), 34 // Update and draw the legs 35 for (int i = 0; i < legs.length; i++) { 36 legs[i].create(); 38 legs[i].step(random(10, 50)); 39 // Move legs along x, y, z axes 41 legs[i].move();
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/dports/finance/quantlib/QuantLib-1.20/ql/instruments/ |
H A D | swap.cpp | 45 Swap::Swap(const std::vector<Leg>& legs, in Swap() argument 47 : legs_(legs), payer_(legs.size(), 1.0), in Swap() 48 legNPV_(legs.size(), 0.0), legBPS_(legs.size(), 0.0), in Swap() 49 startDiscounts_(legs.size(), 0.0), endDiscounts_(legs.size(), 0.0), in Swap() 61 Swap::Swap(Size legs) in Swap() argument 62 : legs_(legs), payer_(legs), in Swap() 63 legNPV_(legs, 0.0), legBPS_(legs, 0.0), in Swap() 64 startDiscounts_(legs, 0.0), endDiscounts_(legs, 0.0), in Swap() 91 arguments->legs = legs_; in setupArguments() 173 QL_REQUIRE(legs.size() == payer.size(), in validate()
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/dports/misc/sword/sword-1.8.1/src/keys/ |
H A D | versetreekey.cpp | 195 int legs = 0; in positionChanged() local 197 seg[legs] = tkey->getLocalName(); in positionChanged() 198 legs++; in positionChanged() 199 } while (tkey->parent() && (legs < 4)); in positionChanged() 201 legs--; in positionChanged() 203 if ((legs < 2) && (!seg[0].length() || seg[0] == "/")) { //"[ Module Heading ]"; in positionChanged() 209 else if ((legs < 2) in positionChanged() 219 setBookName(seg[--legs]); in positionChanged() 220 chapter = (legs > 0) ? atoi(seg[--legs]) : 0; in positionChanged() 221 setVerse((legs > 0) ? atoi(seg[--legs]) : 0); in positionChanged()
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/dports/www/ilias/ILIAS-5.4.25/Services/Chart/classes/ |
H A D | class.ilChartDataSpider.php | 39 $spider->legs = new stdClass(); 40 $spider->legs->fillStyle = ilChart::renderColor("#000", "0.7"); 44 $spider->legs->legStartAngle = 10; 48 $spider->legs->legStartAngle = 0; 52 $spider->legs->data = array(); 60 $spider->legs->data[] = $label; 73 $spider->legs->font = $font_size . "px Arial";
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/dports/www/ilias6/ILIAS-6.14/Services/Chart/classes/ |
H A D | class.ilChartDataSpider.php | 39 $spider->legs = new stdClass(); 40 $spider->legs->fillStyle = ilChart::renderColor("#000", "0.7"); 44 $spider->legs->legStartAngle = 10; 48 $spider->legs->legStartAngle = 0; 52 $spider->legs->data = array(); 60 $spider->legs->data[] = $label; 73 $spider->legs->font = $font_size . "px Arial";
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/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/ |
H A D | UnitSprite.cpp | 278 legs = _unitSurface->getFrame(legsKneel + unitDir); in drawRoutine0() 282 legs = _unitSurface->getFrame(legsFloat + unitDir); in drawRoutine0() 286 legs = _unitSurface->getFrame(legsStand + unitDir); in drawRoutine0() 456 Surface *newLegs = new Surface(*legs); in drawRoutine0() 490 legs = newLegs; in drawRoutine0() 950 legs = _unitSurface->getFrame(legsStand + unitDir); in drawRoutine6() 1072 Surface *torso = 0, *legs = 0, *leftArm = 0, *rightArm = 0; in drawRoutine7() local 1111 legs = _unitSurface->getFrame(legsStand + unitDir); in drawRoutine7() 1138 Surface *legs = 0; in drawRoutine8() local 1156 legs = _unitSurface->getFrame(aim); in drawRoutine8() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_players.c | 1577 *legs = cent->pe.legs.frame; in CG_PlayerAnimation() 2559 refEntity_t legs; in CG_Player() local 2630 memset( &legs, 0, sizeof( legs ) ); in CG_Player() 2642 VectorScale( legs.axis[0], ci->playermodelScale[0], legs.axis[0] ); in CG_Player() 2643 VectorScale( legs.axis[1], ci->playermodelScale[1], legs.axis[1] ); in CG_Player() 2658 CG_PlayerAnimation( cent, &legs.oldframe, &legs.frame, &legs.backlerp, in CG_Player() 2923 memset( ¢->pe.legs, 0, sizeof( cent->pe.legs ) ); in CG_ResetPlayerEntity() 2954 refEntity_t legs; in CG_GetBleedOrigin() local 2968 memset( &legs, 0, sizeof( legs ) ); in CG_GetBleedOrigin() 2973 CG_PlayerAnimation( cent, &legs.oldframe, &legs.frame, &legs.backlerp, in CG_GetBleedOrigin() [all …]
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/dports/graphics/netpbm/netpbm-10.91.01/lib/ |
H A D | path.c | 96 retval->path.legs = NULL; in ppmd_pathbuilder_create() 111 if (pathBuilderP->path.legs) in ppmd_pathbuilder_destroy() 112 free(pathBuilderP->path.legs); in ppmd_pathbuilder_destroy() 124 if (pathBuilderP->path.legs) in ppmd_pathbuilder_setLegArray() 130 if (legs == NULL) in ppmd_pathbuilder_setLegArray() 137 pathBuilderP->path.legs = legs; in ppmd_pathbuilder_setLegArray() 146 if (pathBuilderP->path.legs) in ppmd_pathbuilder_preallocLegArray() 152 MALLOCARRAY(pathBuilderP->path.legs, legCount); in ppmd_pathbuilder_preallocLegArray() 154 if (!pathBuilderP->path.legs) in ppmd_pathbuilder_preallocLegArray() 186 REALLOCARRAY(pathBuilderP->path.legs, in ppmd_pathbuilder_addLineLeg() [all …]
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/dports/net/p5-Net-SIP/Net-SIP-0.832/lib/Net/SIP/ |
H A D | Dispatcher.pm | 98 legs => [], 200 my $legs = $self->{legs}; 221 push @$legs, $leg; 280 my $legs = $self->{legs}; 282 @$legs = grep { $_ != $leg } @$legs; 327 my $legs = $self->{legs}; 354 my $legs = $self->{legs}; 728 if ( @$legs ) { 890 @$legs = (); 907 if (@$legs>1) { [all …]
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H A D | Simple.pm | 117 my $legs = delete $args{legs} || delete $args{leg}; 118 $legs = [ $legs ] if $legs && ref($legs) ne 'ARRAY'; 119 $legs ||= []; 131 foreach ($legs ? @$legs : ()) { 160 first { $_->can_deliver_to($dst) } @$legs and next; 163 push @$legs, Net::SIP::Leg->new( 175 $disp->add_leg(@$legs) if @$legs; 180 my ($self,$legs) = @_; 181 $self->{dispatcher}->remove_leg(@$legs); 183 $self,$legs [all …]
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/dports/sysutils/cfengine317/cfengine-3.17.0/examples/ |
H A D | container_key_iteration.cf | 34 "dog": { "legs": 4, "tail": true, "names": [ "Fido", "Cooper", "Sandy" ] }, 35 "cat": { "legs": 4, "tail": true, "names": [ "Fluffy", "Snowball", "Tabby" ] }, 36 "dolphin": { "legs": 0, "tail": true, "names": [ "Flipper", "Duffy" ] }, 37 "hamster": { "legs": 4, "tail": true, "names": [ "Skullcrusher", "Kimmy", "Fluffadoo" ] }, 58 …"$(this.bundle): describe animal '$(a)' => name = $(a), legs = $(animals[$(a)][legs]), tail = $(an… 65 #@ R: analyze: describe animal 'cat' => name = cat, legs = 4, tail = true 67 #@ R: analyze: describe animal 'dog' => name = dog, legs = 4, tail = true 69 #@ R: analyze: describe animal 'dolphin' => name = dolphin, legs = 0, tail = true 71 #@ R: analyze: describe animal 'hamster' => name = hamster, legs = 4, tail = true
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/dports/sysutils/cfengine318/cfengine-3.18.1/examples/ |
H A D | container_key_iteration.cf | 34 "dog": { "legs": 4, "tail": true, "names": [ "Fido", "Cooper", "Sandy" ] }, 35 "cat": { "legs": 4, "tail": true, "names": [ "Fluffy", "Snowball", "Tabby" ] }, 36 "dolphin": { "legs": 0, "tail": true, "names": [ "Flipper", "Duffy" ] }, 37 "hamster": { "legs": 4, "tail": true, "names": [ "Skullcrusher", "Kimmy", "Fluffadoo" ] }, 58 …"$(this.bundle): describe animal '$(a)' => name = $(a), legs = $(animals[$(a)][legs]), tail = $(an… 65 #@ R: analyze: describe animal 'cat' => name = cat, legs = 4, tail = true 67 #@ R: analyze: describe animal 'dog' => name = dog, legs = 4, tail = true 69 #@ R: analyze: describe animal 'dolphin' => name = dolphin, legs = 0, tail = true 71 #@ R: analyze: describe animal 'hamster' => name = hamster, legs = 4, tail = true
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/dports/sysutils/cfengine-devel/core-d08ae9eff/examples/ |
H A D | container_key_iteration.cf | 34 "dog": { "legs": 4, "tail": true, "names": [ "Fido", "Cooper", "Sandy" ] }, 35 "cat": { "legs": 4, "tail": true, "names": [ "Fluffy", "Snowball", "Tabby" ] }, 36 "dolphin": { "legs": 0, "tail": true, "names": [ "Flipper", "Duffy" ] }, 37 "hamster": { "legs": 4, "tail": true, "names": [ "Skullcrusher", "Kimmy", "Fluffadoo" ] }, 58 …"$(this.bundle): describe animal '$(a)' => name = $(a), legs = $(animals[$(a)][legs]), tail = $(an… 65 #@ R: analyze: describe animal 'cat' => name = cat, legs = 4, tail = true 67 #@ R: analyze: describe animal 'dog' => name = dog, legs = 4, tail = true 69 #@ R: analyze: describe animal 'dolphin' => name = dolphin, legs = 0, tail = true 71 #@ R: analyze: describe animal 'hamster' => name = hamster, legs = 4, tail = true
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/dports/sysutils/cfengine/cfengine-3.19.0/examples/ |
H A D | container_key_iteration.cf | 34 "dog": { "legs": 4, "tail": true, "names": [ "Fido", "Cooper", "Sandy" ] }, 35 "cat": { "legs": 4, "tail": true, "names": [ "Fluffy", "Snowball", "Tabby" ] }, 36 "dolphin": { "legs": 0, "tail": true, "names": [ "Flipper", "Duffy" ] }, 37 "hamster": { "legs": 4, "tail": true, "names": [ "Skullcrusher", "Kimmy", "Fluffadoo" ] }, 58 …"$(this.bundle): describe animal '$(a)' => name = $(a), legs = $(animals[$(a)][legs]), tail = $(an… 65 #@ R: analyze: describe animal 'cat' => name = cat, legs = 4, tail = true 67 #@ R: analyze: describe animal 'dog' => name = dog, legs = 4, tail = true 69 #@ R: analyze: describe animal 'dolphin' => name = dolphin, legs = 0, tail = true 71 #@ R: analyze: describe animal 'hamster' => name = hamster, legs = 4, tail = true
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/dports/sysutils/cfengine319/cfengine-3.19.0/examples/ |
H A D | container_key_iteration.cf | 34 "dog": { "legs": 4, "tail": true, "names": [ "Fido", "Cooper", "Sandy" ] }, 35 "cat": { "legs": 4, "tail": true, "names": [ "Fluffy", "Snowball", "Tabby" ] }, 36 "dolphin": { "legs": 0, "tail": true, "names": [ "Flipper", "Duffy" ] }, 37 "hamster": { "legs": 4, "tail": true, "names": [ "Skullcrusher", "Kimmy", "Fluffadoo" ] }, 58 …"$(this.bundle): describe animal '$(a)' => name = $(a), legs = $(animals[$(a)][legs]), tail = $(an… 65 #@ R: analyze: describe animal 'cat' => name = cat, legs = 4, tail = true 67 #@ R: analyze: describe animal 'dog' => name = dog, legs = 4, tail = true 69 #@ R: analyze: describe animal 'dolphin' => name = dolphin, legs = 0, tail = true 71 #@ R: analyze: describe animal 'hamster' => name = hamster, legs = 4, tail = true
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/dports/sysutils/cfengine316/cfengine-3.16.0/examples/ |
H A D | container_key_iteration.cf | 34 "dog": { "legs": 4, "tail": true, "names": [ "Fido", "Cooper", "Sandy" ] }, 35 "cat": { "legs": 4, "tail": true, "names": [ "Fluffy", "Snowball", "Tabby" ] }, 36 "dolphin": { "legs": 0, "tail": true, "names": [ "Flipper", "Duffy" ] }, 37 "hamster": { "legs": 4, "tail": true, "names": [ "Skullcrusher", "Kimmy", "Fluffadoo" ] }, 58 …"$(this.bundle): describe animal '$(a)' => name = $(a), legs = $(animals[$(a)][legs]), tail = $(an… 65 #@ R: analyze: describe animal 'cat' => name = cat, legs = 4, tail = true 67 #@ R: analyze: describe animal 'dog' => name = dog, legs = 4, tail = true 69 #@ R: analyze: describe animal 'dolphin' => name = dolphin, legs = 0, tail = true 71 #@ R: analyze: describe animal 'hamster' => name = hamster, legs = 4, tail = true
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/dports/devel/p5-Class-MakeMethods/Class-MakeMethods-1.01/tests/xemulator/mcoder/ |
H A D | sugar.t | 22 use mcoder::proxy legs => qw(run walk); 23 use mcoder::set qw(legs arms); 24 use mcoder::get qw(legs arms); 32 ok ($l=Legs->new(), "new legs"); 38 is($l, $m->legs, "man legs");
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/dports/net/kamailio/kamailio-5.4.5/src/modules/acc/ |
H A D | acc_extra.c | 57 struct acc_extra *legs; in parse_acc_leg() local 61 legs = parse_acc_extra(extra_str); in parse_acc_leg() 62 if (legs==0) { in parse_acc_leg() 68 for( it=legs,n=0 ; it ; it=it->next ) { in parse_acc_leg() 71 destroy_extras(legs); in parse_acc_leg() 77 destroy_extras(legs); in parse_acc_leg() 82 return legs; in parse_acc_leg() 317 int legs2strar( struct acc_extra *legs, struct sip_msg *rq, str *val_arr, in legs2strar() argument 332 for( n=0 ; legs ; legs=legs->next,n++ ) { in legs2strar() 335 if ( pv_get_avp_name( rq, &(legs->spec.pvp), &name, &name_type)<0 ) in legs2strar()
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/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_players.c | 445 *legsOld = pi->legs.oldFrame; in UI_PlayerAnimation() 446 *legs = pi->legs.frame; in UI_PlayerAnimation() 604 UI_SwingAngles( legsAngles[YAW], 40, 90, SWINGSPEED, &pi->legs.yawAngle, &pi->legs.yawing ); in UI_PlayerAngles() 692 refEntity_t legs; in UI_DrawPlayer() local 726 memset( &legs, 0, sizeof(legs) ); in UI_DrawPlayer() 758 UI_PlayerAnimation( pi, &legs.oldframe, &legs.frame, &legs.backlerp, in UI_DrawPlayer() 766 legs.hModel = pi->legsModel; in UI_DrawPlayer() 772 legs.renderfx = renderfx; in UI_DrawPlayer() 773 VectorCopy (legs.origin, legs.oldorigin); in UI_DrawPlayer() 777 if (!legs.hModel) { in UI_DrawPlayer() [all …]
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