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Searched refs:lengthsquared (Results 1 – 6 of 6) sorted by relevance

/dports/games/critterding/critterding-beta12/src/math/
H A Dvector3f.h22 float lengthsquared() const;
H A Dvector3f.cpp58 float Vector3f::lengthsquared() const in lengthsquared() function in Vector3f
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_effect.cpp629 double length, lengthsquared; in P_DrawRailTrail() local
636 lengthsquared = dir | dir; in P_DrawRailTrail()
637 length = sqrt(lengthsquared); in P_DrawRailTrail()
671 …art.Y - FIXED2DBL(mo->Y())) * (-dir.Y) - (start.X - FIXED2DBL(mo->X())) * (dir.X)) / lengthsquared; in P_DrawRailTrail()
/dports/games/slump/slump-0.003.02/
H A Dslump.h846 int lengthsquared(linedef *ld);
977 #define linelen(x) (unsigned short)(psi_sqrt(lengthsquared(x)))
H A Dslump.c783 int lengthsquared(linedef *ld) in lengthsquared() function
857 if (lengthsquared(ld)>=minlen) { in mark_decent_boundary_linedefs()
3601 lensq = lengthsquared(ldf1); in doorify()
3631 lensq = lengthsquared(ldf2); in doorify()
8244 if (lengthsquared(ld)>=(128*128)) { /* Why 128? */ in isAdequate()
12365 if (lengthsquared(ld)>(8*8)) in embellish_room()
12381 if (lengthsquared(ld)>(16*16)) in embellish_room()
12382 if (lengthsquared(ld)>(sdepth*sdepth)) in embellish_room()
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_codeptr.cpp5077 double lengthsquared = TVector3<double>(diff.x, diff.y, diff.z).LengthSquared(); in DoRadiusGive() local
5078 if (lengthsquared > distsquared || (minsquared && (lengthsquared < minsquared))) in DoRadiusGive()