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Searched refs:levelFailDialog (Results 1 – 3 of 3) sorted by relevance

/dports/games/bubble-chains/bubble-chains-0.2.0/
H A Dgamestat.cpp28 priv->levelFailDialog->setLevel(level); in showStatictics()
29 priv->levelFailDialog->show(); in showStatictics()
H A Dsceneprivate.h22 class LevelFailDialog *levelFailDialog; variable
H A Dgamescene.cpp47 priv->levelFailDialog = new LevelFailDialog(priv->panelControl); in GameScene()
48 connect(priv->levelFailDialog, SIGNAL(okClicked()), this, SLOT(runNextLevel())); in GameScene()
49 connect(priv->levelFailDialog, SIGNAL(cancelClicked()), this, SLOT(exitToMainMenu())); in GameScene()