/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonz/ |
H A D | overwritepopup.cpp | 233 TFilePath levelPath = srcLevelPath; in execute() local 234 TFilePath actualLevelPath = scene->decodeFilePath(levelPath); in execute() 236 return levelPath.getWideName(); in execute() 239 levelPath = addSuffix(levelPath); in execute() 240 actualLevelPath = scene->decodeFilePath(levelPath); in execute() 244 return levelPath.getWideName(); in execute() 248 .arg(toQString(levelPath))); in execute() 274 levelPath = addSuffix(srcLevelPath); in execute() 275 actualLevelPath = scene->decodeFilePath(levelPath); in execute() 279 .arg(toQString(levelPath))); in execute() [all …]
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H A D | magpiefileimportpopup.cpp | 220 TFilePath levelPath(m_levelField->getPath().toStdWString()); in onLevelPathChanged() local 221 levelPath = scene->decodeFilePath(levelPath); in onLevelPathChanged() 222 if (levelPath.isEmpty() || levelPath.getUndottedType().empty() || in onLevelPathChanged() 223 !TSystem::doesExistFileOrLevel(levelPath)) { in onLevelPathChanged() 227 m_levelPath = levelPath; in onLevelPathChanged()
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H A D | versioncontrol.cpp | 447 TFilePath levelPath = m_scene->decodeFilePath(l->getPath()); in onFrameRangeDone() local 448 if (levelPath == currentPath) { in onFrameRangeDone() 882 TFilePath levelPath = scene.decodeFilePath((*it)->getPath()); in getSceneContents() local 884 if (levelPath.getDots() == "..") { in getSceneContents() 885 TFilePath dir = levelPath.getParentDir(); in getSceneContents() 889 QString levelType = QString::fromStdString(levelPath.getType()); in getSceneContents() 899 sceneContents.append(toQString(levelPath)); in getSceneContents() 902 TXshSimpleLevel::getFiles(levelPath, fpset); in getSceneContents() 923 TFilePath levelPath = scene->decodeFilePath((*it)->getPath()); in getCurrentSceneContents() local 924 contents.append(toQString(levelPath)); in getCurrentSceneContents() [all …]
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H A D | levelcommand.cpp | 159 TFilePath levelPath = scene->decodeFilePath(simpleLevel->getPath()); in getUnpaintedLevelPath() local 160 if (levelPath.isEmpty()) return TFilePath(); in getUnpaintedLevelPath() 161 std::string name = levelPath.getName() + "_np." + levelPath.getType(); in getUnpaintedLevelPath() 162 return levelPath.getParentDir() + "nopaint\\" + TFilePath(name); in getUnpaintedLevelPath()
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H A D | formatsettingspopups.cpp | 296 const TFilePath &levelPath) { in openFormatSettingsPopup() argument 321 if (!levelPath.isEmpty()) popup->setLevelPath(levelPath); in openFormatSettingsPopup()
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H A D | svncommitdialog.cpp | 1019 TFilePath levelPath = in onUpdateDone() local 1021 m_level = m_scene->loadLevel(levelPath); in onUpdateDone() 1150 TFilePath levelPath = in onPropSetDone() local 1161 QString prefix = QString::fromStdWString(levelPath.getWideName()) + "_" + in onPropSetDone() 1186 levelPath.getParentDir() + hookFileName.toStdWString(); in onPropSetDone() 1213 QString tempFileName = QString::fromStdWString(levelPath.getWideName()) + in onPropSetDone() 1218 QString::fromStdString(levelPath.getType()); in onPropSetDone() 1221 TFilePath(levelPath.getParentDir() + tempFileName.toStdWString()); in onPropSetDone()
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H A D | formatsettingspopups.h | 107 const TFilePath &levelPath =
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/dports/games/xboing/xboing/ |
H A D | file.c | 104 char levelPath[1024]; local 142 snprintf(levelPath,sizeof(levelPath), "%s/level%02ld.data", str, newLevel); 175 char levelPath[1024]; local 180 snprintf(levelPath, sizeof(levelPath)-1, "%s/.xboing-saveinfo", GetHomeDir()); 183 if ((saveFile = fopen(levelPath, "r+")) == NULL) 242 snprintf(levelPath, sizeof(levelPath)-1, "%s/.xboing-savelevel", GetHomeDir()); 272 char levelPath[1024]; local 286 snprintf(levelPath, sizeof(levelPath)-1, "%s/.xboing-saveinfo", GetHomeDir()); 289 if ((saveFile = fopen(levelPath, "w+")) == NULL) 312 snprintf(levelPath, sizeof(levelPath)-1, "%s/.xboing-savelevel", GetHomeDir()); [all …]
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H A D | preview.c | 128 char levelPath[1024]; local 142 snprintf(levelPath, sizeof(levelPath)-1, "%s/level%02d.data", str, lnum); 144 sprintf(levelPath, "%s/level%02d.data", LEVEL_INSTALL_DIR, lnum); 147 if (ReadNextLevel(display, window, levelPath, True) == False)
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H A D | demo.c | 149 char levelPath[1024]; local 157 snprintf(levelPath, sizeof(levelPath),"%s/demo.data", str); 159 sprintf(levelPath, "%s/demo.data", LEVEL_INSTALL_DIR); 162 if (ReadNextLevel(display, window, levelPath, True) == False)
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H A D | editor.c | 184 char levelPath[1024]; local 216 snprintf(levelPath,sizeof(levelPath)-1, "%s/editor.data", str); 218 sprintf(levelPath, "%s/editor.data", LEVEL_INSTALL_DIR); 221 if (ReadNextLevel(display, window, levelPath, True) == False) 940 char levelPath[1024]; local 962 snprintf(levelPath, sizeof(levelPath)-1,"%s/level%02ld.data", str2, (u_long) num); 964 sprintf(levelPath, "%s/level%02ld.data", 1000 char levelPath[1024]; local 1022 snprintf(levelPath, sizeof(levelPath)-1,"%s/level%02ld.data", str2, (u_long) num); 1024 sprintf(levelPath, "%s/level%02ld.data", [all …]
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonzqt/ |
H A D | imageutils.cpp | 139 TFilePath duplicate(const TFilePath &levelPath) { in duplicate() argument 142 if (!TSystem::doesExistFileOrLevel(levelPath)) { in duplicate() 159 if (levelPath.getType() == "tnz") in duplicate() 160 copyScene(levelPathOut, levelPath); in duplicate() 163 if (levelPath.getType() == "tlv") { in duplicate() 188 void premultiply(const TFilePath &levelPath) { in premultiply() argument 189 if (levelPath == TFilePath()) return; in premultiply() 213 TLevelReaderP lr = TLevelReaderP(levelPath); in premultiply() 230 lw = TLevelWriterP(levelPath); in premultiply() 260 TSystem::deleteFile(levelPath); in premultiply() [all …]
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/modes/ |
H A D | MenuModeEditorLoad.cpp | 149 std::string levelPath; in updateFilesList() local 157 levelPath = ResourceManager::getSingleton().getGameLevelPathSkirmish(); in updateFilesList() 161 levelPath = ResourceManager::getSingleton().getGameLevelPathMultiplayer(); in updateFilesList() 165 levelPath = ResourceManager::getSingleton().getUserLevelPathSkirmish(); in updateFilesList() 168 levelPath = ResourceManager::getSingleton().getUserLevelPathMultiplayer(); in updateFilesList() 172 if(Helper::fillFilesList(levelPath, mFilesList, MapHandler::LEVEL_EXTENSION)) in updateFilesList() 176 levelPath = ResourceManager::getSingleton().getUserLevelPathSkirmish(); in updateFilesList() 178 levelPath = ResourceManager::getSingleton().getUserLevelPathMultiplayer(); in updateFilesList() 182 if (!Helper::fillFilesList(levelPath, officialFileList, MapHandler::LEVEL_EXTENSION)) in updateFilesList()
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H A D | MenuModeSkirmish.cpp | 144 std::string levelPath; in updateFilesList() local 150 levelPath = ResourceManager::getSingleton().getGameLevelPathSkirmish(); in updateFilesList() 153 levelPath = ResourceManager::getSingleton().getGameLevelPathMultiplayer(); in updateFilesList() 156 levelPath = ResourceManager::getSingleton().getUserLevelPathSkirmish(); in updateFilesList() 159 levelPath = ResourceManager::getSingleton().getUserLevelPathMultiplayer(); in updateFilesList() 163 if(Helper::fillFilesList(levelPath, mFilesList, MapHandler::LEVEL_EXTENSION)) in updateFilesList()
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H A D | MenuModeEditorNew.cpp | 113 std::string levelPath; in launchSelectedButtonPressed() local 119 levelPath = ResourceManager::getSingleton().getUserLevelPathSkirmish(); in launchSelectedButtonPressed() 122 levelPath = ResourceManager::getSingleton().getUserLevelPathMultiplayer(); in launchSelectedButtonPressed() 133 level = levelPath + "/" + level; in launchSelectedButtonPressed()
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H A D | MenuModeMultiplayerServer.cpp | 146 std::string levelPath; in updateFilesList() local 152 levelPath = ResourceManager::getSingleton().getGameLevelPathMultiplayer(); in updateFilesList() 155 levelPath = ResourceManager::getSingleton().getUserLevelPathMultiplayer(); in updateFilesList() 159 if(Helper::fillFilesList(levelPath, mFilesList, MapHandler::LEVEL_EXTENSION)) in updateFilesList()
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H A D | MenuModeLoad.cpp | 107 std::string levelPath = ResourceManager::getSingleton().getSaveGamePath(); in activate() local 108 if(Helper::fillFilesList(levelPath, mFilesList, SAVEGAME_EXTENSION)) in activate()
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonzlib/ |
H A D | toonzscene.cpp | 1051 LevelType ltype = getLevelType(levelPath); in convertLevelIfNeeded() 1052 TFilePath fp = levelPath; in convertLevelIfNeeded() 1055 levelPath = levelPath.withType("pli"); in convertLevelIfNeeded() 1056 TLevelWriterP lw(levelPath); in convertLevelIfNeeded() 1070 levelPath = TFilePath(levelPath.getParentDir().getWideString() + L"\\" + in convertLevelIfNeeded() 1073 TSystem::removeFileOrLevel(levelPath); in convertLevelIfNeeded() 1079 TLevelWriterP lw(levelPath); in convertLevelIfNeeded() 1121 TFilePath levelPath = actualPath; in loadLevel() local 1140 sl->setPath(codeFilePath(levelPath)); in loadLevel() 1156 if (!convertLevelIfNeeded(levelPath)) in loadLevel() [all …]
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H A D | levelset.cpp | 101 const TFilePath &levelPath) const { in getLevel() 102 const TFilePath &decodedPath = scene.decodeFilePath(levelPath); in getLevel() 126 const TFilePath &levelPath) const { in hasLevel() 127 return getLevel(scene, levelPath); in hasLevel()
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | main_loop.h | 32 …void battleTest(int numTries, const FilePath& levelPath, const FilePath& battleInfoPath, string en… 33 …int battleTest(int numTries, const FilePath& levelPath, CreatureList ally, CreatureList enemyId, R… 34 …void endlessTest(int numTries, const FilePath& levelPath, const FilePath& battleInfoPath, RandomGe…
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H A D | main_loop.cpp | 544 void MainLoop::battleTest(int numTries, const FilePath& levelPath, const FilePath& battleInfoPath, … in battleTest() argument 558 battleTest(numTries, levelPath, creatureList, CreatureList(maxEnemies, enemyId), random); in battleTest() 562 void MainLoop::endlessTest(int numTries, const FilePath& levelPath, const FilePath& battleInfoPath, in endlessTest() argument 578 int numWins = battleTest(numTries, levelPath, allyInfo, wave->enemy.creatures, random); in endlessTest() 586 int MainLoop::battleTest(int numTries, const FilePath& levelPath, CreatureList ally, CreatureList e… in battleTest() argument 596 .battleModel(levelPath, ally, enemies), CampaignBuilder::getEmptyCampaign()); in battleTest()
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/include/toonz/ |
H A D | levelset.h | 89 const TFilePath &levelPath) const; 92 bool hasLevel(const ToonzScene &scene, const TFilePath &levelPath) const;
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/dports/textproc/p5-PerlPoint-Package/PerlPoint-Package-0.452/t/ |
H A D | testlib.pm | 54 my $levelPath=$pathData->[2]; 55 is(ref($levelPath), 'ARRAY', 'Headline check: level path data type.'); 56 is(scalar(@$levelPath), $depth, 'Headline check: level path array size.'); 57 …is($levelPath->[$_], $elevelPath->[$_], "Headline check: level path, ${\($_+1)}. element of $depth…
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/include/toonzqt/ |
H A D | imageutils.h | 81 TFilePath DVAPI duplicate(const TFilePath &levelPath); 83 void DVAPI premultiply(const TFilePath &levelPath);
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/dports/games/divide-and-succeed/divide-and-succeed-0.9.4/src/ |
H A D | Interface.h | 69 std::string levelPath();
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