/dports/science/cdo/cdo-2.0.0/libcdi/src/ |
H A D | iterator_grib.h | 34 int cdiGribIterator_levelType(CdiIterator *me, int levelSelector, char **outName, char **outLongNam… 35 int cdiGribIterator_level(CdiIterator *me, int levelSelector, double *outValue1, double *outValue2);
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H A D | iterator_fallback.h | 32 int cdiFallbackIterator_levelType(CdiIterator *me, int levelSelector, char **outName, char **outLon… 33 int cdiFallbackIterator_level(CdiIterator *me, int levelSelector, double *outValue1, double *outVal…
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H A D | iterator.c | 604 int cdiIterator_inqLevelType(CdiIterator* me, int levelSelector, char **outName, char **outLongName… in cdiIterator_inqLevelType() argument 612 … return cdiGribIterator_levelType(me, levelSelector, outName, outLongName, outStdName, outUnit); in cdiIterator_inqLevelType() 631 …return cdiFallbackIterator_levelType(me, levelSelector, outName, outLongName, outStdName, outUnit); in cdiIterator_inqLevelType() 655 int cdiIterator_inqLevel(CdiIterator* me, int levelSelector, double* outValue1, double* outValue2) in cdiIterator_inqLevel() argument 663 return cdiGribIterator_level(me, levelSelector, outValue1, outValue2); in cdiIterator_inqLevel() 682 return cdiFallbackIterator_level(me, levelSelector, outValue1, outValue2); in cdiIterator_inqLevel()
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H A D | iterator_grib.c | 377 int cdiGribIterator_levelType(CdiIterator *super, int levelSelector, char **outName, char **outLong… in cdiGribIterator_levelType() argument 386 if(levelSelector && !isGrib1DualLevel(levelType)) levelType = 255; in cdiGribIterator_levelType() 391 …int levelType = (int)gribGetLongDefault(me->gribHandle, levelSelector ? "typeOfSecondFixedSurface"… in cdiGribIterator_levelType() 464 int cdiGribIterator_level(CdiIterator *super, int levelSelector, double *outValue1, double *outValu… in cdiGribIterator_level() argument 474 if(levelSelector) in cdiGribIterator_level() 490 …*outValue1 = (double)(gribGetLongDefault(me->gribHandle, (levelSelector ? "bottomLevel" : "topLeve… in cdiGribIterator_level()
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H A D | iterator_fallback.c | 245 int cdiFallbackIterator_levelType(CdiIterator *super, int levelSelector, char **outName, char **out… in cdiFallbackIterator_levelType() argument 249 (void)levelSelector; in cdiFallbackIterator_levelType() 271 int cdiFallbackIterator_level(CdiIterator *super, int levelSelector, double *outValue1, double *out… in cdiFallbackIterator_level() argument 282 if(levelSelector) in cdiFallbackIterator_level()
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H A D | cdi.h | 443 int cdiIterator_inqLevelType(CdiIterator *me, int levelSelector, char **outName_optional, char **ou… 444 int cdiIterator_inqLevel(CdiIterator *me, int levelSelector, double *outValue1_optional, double *ou…
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H A D | cdilib.c | 30732 int cdiFallbackIterator_level(CdiIterator *me, int levelSelector, double *outValue1, double *outVal… 30783 int cdiGribIterator_level(CdiIterator *me, int levelSelector, double *outValue1, double *outValue2); 31408 … return cdiGribIterator_levelType(me, levelSelector, outName, outLongName, outStdName, outUnit); in cdiIterator_inqLevelType() 31451 int cdiIterator_inqLevel(CdiIterator* me, int levelSelector, double* outValue1, double* outValue2) in cdiIterator_inqLevel() argument 31459 return cdiGribIterator_level(me, levelSelector, outValue1, outValue2); in cdiIterator_inqLevel() 31478 return cdiFallbackIterator_level(me, levelSelector, outValue1, outValue2); in cdiIterator_inqLevel() 32213 (void)levelSelector; in cdiFallbackIterator_levelType() 32246 if(levelSelector) in cdiFallbackIterator_level() 32891 if(levelSelector && !isGrib1DualLevel(levelType)) levelType = 255; in cdiGribIterator_levelType() 32969 int cdiGribIterator_level(CdiIterator *super, int levelSelector, double *outValue1, double *outValu… in cdiGribIterator_level() argument [all …]
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/dports/games/wizznic/Wizznic-1.1/src/ |
H A D | levelselector.h | 24 void levelSelector(SDL_Surface* screen, int l, int stats); //Show the level selector
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H A D | levelselector.c | 44 void levelSelector(SDL_Surface* screen, int l, int stats) in levelSelector() function
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H A D | menu.c | 370 levelSelector(screen,menuPosX, 0); in runMenu() 372 levelSelector(screen,menuPosX, 1); in runMenu() 405 levelSelector(screen, player()->level,1); in runMenu()
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