/dports/audio/aumix/aumix-2.9.1/src/ |
H A D | curses.c | 77 level_width = 1; in InitScreenCurses() 89 level_width = trackwidth - balance_width; in InitScreenCurses() 90 if (level_width > 0) in InitScreenCurses() 91 level_increment = MAXLEVEL / level_width; in InitScreenCurses() 92 if ((level_increment * level_width) < MAXLEVEL) in InitScreenCurses() 94 level_width = 1 + MAXLEVEL / level_increment; in InitScreenCurses() 116 …mvaddstr(YOFFSET + y, XOFFSET + menu_width + R_P_WIDTH + level_width - 3, (char *) LOCAL_TEXT("100… in InitScreenCurses() 503 …mvaddch(YOFFSET + y, XOFFSET + menu_width + R_P_WIDTH + level_width + ARROW_WIDTH + label_width, '… in DrawLevelBalModeCurses() 506 cursor_x = XOFFSET + menu_width + R_P_WIDTH + level_width + ARROW_WIDTH + label_width; in DrawLevelBalModeCurses() 508 mvaddch(YOFFSET + y, XOFFSET + menu_width + R_P_WIDTH + level_width, '<'); in DrawLevelBalModeCurses() [all …]
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/dports/lang/clover/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dv_image.c | 116 level_width = u_minify(width, i); in v3d_setup_slices() 119 level_width = u_minify(pot_width, i); in v3d_setup_slices() 129 level_width *= 2; in v3d_setup_slices() 133 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 139 level_width = align(level_width, 64 / image->cpp); in v3d_setup_slices() 144 level_width = align(level_width, utile_w); in v3d_setup_slices() 148 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 152 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 158 level_width = align(level_width, 4 * uif_block_w); in v3d_setup_slices() 178 slice->stride = level_width * image->cpp; in v3d_setup_slices() [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dv_image.c | 116 level_width = u_minify(width, i); in v3d_setup_slices() 119 level_width = u_minify(pot_width, i); in v3d_setup_slices() 129 level_width *= 2; in v3d_setup_slices() 133 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 139 level_width = align(level_width, 64 / image->cpp); in v3d_setup_slices() 144 level_width = align(level_width, utile_w); in v3d_setup_slices() 148 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 152 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 158 level_width = align(level_width, 4 * uif_block_w); in v3d_setup_slices() 178 slice->stride = level_width * image->cpp; in v3d_setup_slices() [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dv_image.c | 116 level_width = u_minify(width, i); in v3d_setup_slices() 119 level_width = u_minify(pot_width, i); in v3d_setup_slices() 129 level_width *= 2; in v3d_setup_slices() 133 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 139 level_width = align(level_width, 64 / image->cpp); in v3d_setup_slices() 144 level_width = align(level_width, utile_w); in v3d_setup_slices() 148 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 152 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 158 level_width = align(level_width, 4 * uif_block_w); in v3d_setup_slices() 178 slice->stride = level_width * image->cpp; in v3d_setup_slices() [all …]
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dv_image.c | 116 level_width = u_minify(width, i); in v3d_setup_slices() 119 level_width = u_minify(pot_width, i); in v3d_setup_slices() 129 level_width *= 2; in v3d_setup_slices() 133 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 139 level_width = align(level_width, 64 / image->cpp); in v3d_setup_slices() 144 level_width = align(level_width, utile_w); in v3d_setup_slices() 148 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 152 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 158 level_width = align(level_width, 4 * uif_block_w); in v3d_setup_slices() 178 slice->stride = level_width * image->cpp; in v3d_setup_slices() [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dv_image.c | 116 level_width = u_minify(width, i); in v3d_setup_slices() 119 level_width = u_minify(pot_width, i); in v3d_setup_slices() 129 level_width *= 2; in v3d_setup_slices() 133 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 139 level_width = align(level_width, 64 / image->cpp); in v3d_setup_slices() 144 level_width = align(level_width, utile_w); in v3d_setup_slices() 148 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 152 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 158 level_width = align(level_width, 4 * uif_block_w); in v3d_setup_slices() 178 slice->stride = level_width * image->cpp; in v3d_setup_slices() [all …]
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dv_image.c | 116 level_width = u_minify(width, i); in v3d_setup_slices() 119 level_width = u_minify(pot_width, i); in v3d_setup_slices() 129 level_width *= 2; in v3d_setup_slices() 133 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 139 level_width = align(level_width, 64 / image->cpp); in v3d_setup_slices() 144 level_width = align(level_width, utile_w); in v3d_setup_slices() 148 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 152 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 158 level_width = align(level_width, 4 * uif_block_w); in v3d_setup_slices() 178 slice->stride = level_width * image->cpp; in v3d_setup_slices() [all …]
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dv_image.c | 116 level_width = u_minify(width, i); in v3d_setup_slices() 119 level_width = u_minify(pot_width, i); in v3d_setup_slices() 129 level_width *= 2; in v3d_setup_slices() 133 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 139 level_width = align(level_width, 64 / image->cpp); in v3d_setup_slices() 144 level_width = align(level_width, utile_w); in v3d_setup_slices() 148 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 152 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 158 level_width = align(level_width, 4 * uif_block_w); in v3d_setup_slices() 178 slice->stride = level_width * image->cpp; in v3d_setup_slices() [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dv_image.c | 116 level_width = u_minify(width, i); in v3d_setup_slices() 119 level_width = u_minify(pot_width, i); in v3d_setup_slices() 129 level_width *= 2; in v3d_setup_slices() 133 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 139 level_width = align(level_width, 64 / image->cpp); in v3d_setup_slices() 144 level_width = align(level_width, utile_w); in v3d_setup_slices() 148 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 152 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 158 level_width = align(level_width, 4 * uif_block_w); in v3d_setup_slices() 178 slice->stride = level_width * image->cpp; in v3d_setup_slices() [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dv_image.c | 116 level_width = u_minify(width, i); in v3d_setup_slices() 119 level_width = u_minify(pot_width, i); in v3d_setup_slices() 129 level_width *= 2; in v3d_setup_slices() 133 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 139 level_width = align(level_width, 64 / image->cpp); in v3d_setup_slices() 144 level_width = align(level_width, utile_w); in v3d_setup_slices() 148 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 152 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 158 level_width = align(level_width, 4 * uif_block_w); in v3d_setup_slices() 178 slice->stride = level_width * image->cpp; in v3d_setup_slices() [all …]
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/ |
H A D | vertical_stripes.cpp | 48 float level_width = Sector::get().get_width(); in draw() local 49 if (m_visible && level_width < screen_width) in draw() 57 float screen_left = (level_width - screen_width) / 2; in draw() 58 float screen_right = level_width - screen_left; in draw() 63 Rectf right_stripe = Rectf(level_width, rect_top, screen_right, rect_bottom); in draw()
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/kernel/rendering/ |
H A D | localsampleaccumulationbuffer.cpp | 89 size_t level_width = width; in LocalSampleAccumulationBuffer() local 94 m_levels.push_back(new AccumulatorTile(level_width, level_height, 4)); in LocalSampleAccumulationBuffer() 97 static_cast<float>(level_width) / width, in LocalSampleAccumulationBuffer() 100 if (level_width <= MinSize && level_height <= MinSize) in LocalSampleAccumulationBuffer() 103 level_width = max(level_width / 2, MinSize); in LocalSampleAccumulationBuffer() 320 const size_t level_width = level.get_width(); in develop_to_tile() local 321 const size_t m = image_width / level_width; in develop_to_tile() 323 if (image_width % level_width == 0 && is_pow2(m)) in develop_to_tile() 331 const size_t src_base = (iy * level.get_height() / image_height) * level_width; in develop_to_tile() 359 const size_t src_base = (iy * level.get_height() / image_height) * level_width; in develop_to_tile() [all …]
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/broadcom/vulkan/ |
H A D | v3dv_image.c | 115 level_width = u_minify(width, i); in v3d_setup_slices() 118 level_width = u_minify(pot_width, i); in v3d_setup_slices() 128 level_width *= 2; in v3d_setup_slices() 132 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 138 level_width = align(level_width, 64 / image->cpp); in v3d_setup_slices() 143 level_width = align(level_width, utile_w); in v3d_setup_slices() 147 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 151 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 157 level_width = align(level_width, 4 * uif_block_w); in v3d_setup_slices() 177 slice->stride = level_width * image->cpp; in v3d_setup_slices() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/layered-rendering/ |
H A D | clear-color-all-types.c | 126 level_width(int level) in level_width() function 160 level_width(level), level_height(level), in init_texture() 166 level_width(level), in init_texture() 173 level_width(level), in init_texture() 182 level_width(level), in init_texture() 261 glBlitFramebuffer(0, 0, level_width(level), in check_layers() 263 0, 0, level_width(level), in check_layers() 271 pass = piglit_probe_rect_rgba(0, 0, level_width(level), in check_layers()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/v3d/ |
H A D | v3d_resource.c | 74 int level_width = slice->stride / rsc->cpp; in v3d_debug_resource_layout() local 89 level_width, in v3d_debug_resource_layout() 526 level_width *= 2; in v3d_setup_slices() 530 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 536 level_width = align(level_width, 64 / rsc->cpp); in v3d_setup_slices() 539 (level_width <= utile_w || in v3d_setup_slices() 542 level_width = align(level_width, utile_w); in v3d_setup_slices() 547 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 552 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 559 level_width = align(level_width, in v3d_setup_slices() [all …]
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/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_resource.c | 72 int level_width = slice->stride / rsc->cpp; in v3d_debug_resource_layout() local 87 level_width, in v3d_debug_resource_layout() 579 level_width *= 2; in v3d_setup_slices() 583 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 589 level_width = align(level_width, 64 / rsc->cpp); in v3d_setup_slices() 592 (level_width <= utile_w || in v3d_setup_slices() 595 level_width = align(level_width, utile_w); in v3d_setup_slices() 600 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 605 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 612 level_width = align(level_width, in v3d_setup_slices() [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_resource.c | 72 int level_width = slice->stride / rsc->cpp; in v3d_debug_resource_layout() local 87 level_width, in v3d_debug_resource_layout() 579 level_width *= 2; in v3d_setup_slices() 583 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 589 level_width = align(level_width, 64 / rsc->cpp); in v3d_setup_slices() 592 (level_width <= utile_w || in v3d_setup_slices() 595 level_width = align(level_width, utile_w); in v3d_setup_slices() 600 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 605 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 612 level_width = align(level_width, in v3d_setup_slices() [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_resource.c | 72 int level_width = slice->stride / rsc->cpp; in v3d_debug_resource_layout() local 87 level_width, in v3d_debug_resource_layout() 579 level_width *= 2; in v3d_setup_slices() 583 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 589 level_width = align(level_width, 64 / rsc->cpp); in v3d_setup_slices() 592 (level_width <= utile_w || in v3d_setup_slices() 595 level_width = align(level_width, utile_w); in v3d_setup_slices() 600 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 605 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 612 level_width = align(level_width, in v3d_setup_slices() [all …]
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_resource.c | 72 int level_width = slice->stride / rsc->cpp; in v3d_debug_resource_layout() local 87 level_width, in v3d_debug_resource_layout() 579 level_width *= 2; in v3d_setup_slices() 583 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 589 level_width = align(level_width, 64 / rsc->cpp); in v3d_setup_slices() 592 (level_width <= utile_w || in v3d_setup_slices() 595 level_width = align(level_width, utile_w); in v3d_setup_slices() 600 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 605 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 612 level_width = align(level_width, in v3d_setup_slices() [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_resource.c | 72 int level_width = slice->stride / rsc->cpp; in v3d_debug_resource_layout() local 87 level_width, in v3d_debug_resource_layout() 579 level_width *= 2; in v3d_setup_slices() 583 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 589 level_width = align(level_width, 64 / rsc->cpp); in v3d_setup_slices() 592 (level_width <= utile_w || in v3d_setup_slices() 595 level_width = align(level_width, utile_w); in v3d_setup_slices() 600 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 605 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 612 level_width = align(level_width, in v3d_setup_slices() [all …]
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_resource.c | 72 int level_width = slice->stride / rsc->cpp; in v3d_debug_resource_layout() local 87 level_width, in v3d_debug_resource_layout() 579 level_width *= 2; in v3d_setup_slices() 583 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 589 level_width = align(level_width, 64 / rsc->cpp); in v3d_setup_slices() 592 (level_width <= utile_w || in v3d_setup_slices() 595 level_width = align(level_width, utile_w); in v3d_setup_slices() 600 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 605 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 612 level_width = align(level_width, in v3d_setup_slices() [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_resource.c | 72 int level_width = slice->stride / rsc->cpp; in v3d_debug_resource_layout() local 87 level_width, in v3d_debug_resource_layout() 579 level_width *= 2; in v3d_setup_slices() 583 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 589 level_width = align(level_width, 64 / rsc->cpp); in v3d_setup_slices() 592 (level_width <= utile_w || in v3d_setup_slices() 595 level_width = align(level_width, utile_w); in v3d_setup_slices() 600 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 605 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 612 level_width = align(level_width, in v3d_setup_slices() [all …]
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_resource.c | 72 int level_width = slice->stride / rsc->cpp; in v3d_debug_resource_layout() local 87 level_width, in v3d_debug_resource_layout() 579 level_width *= 2; in v3d_setup_slices() 583 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 589 level_width = align(level_width, 64 / rsc->cpp); in v3d_setup_slices() 592 (level_width <= utile_w || in v3d_setup_slices() 595 level_width = align(level_width, utile_w); in v3d_setup_slices() 600 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 605 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 612 level_width = align(level_width, in v3d_setup_slices() [all …]
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/v3d/ |
H A D | v3d_resource.c | 72 int level_width = slice->stride / rsc->cpp; in v3d_debug_resource_layout() local 87 level_width, in v3d_debug_resource_layout() 580 level_width *= 2; in v3d_setup_slices() 584 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 590 level_width = align(level_width, 64 / rsc->cpp); in v3d_setup_slices() 593 (level_width <= utile_w || in v3d_setup_slices() 596 level_width = align(level_width, utile_w); in v3d_setup_slices() 601 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 606 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 613 level_width = align(level_width, in v3d_setup_slices() [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_resource.c | 72 int level_width = slice->stride / rsc->cpp; in v3d_debug_resource_layout() local 87 level_width, in v3d_debug_resource_layout() 579 level_width *= 2; in v3d_setup_slices() 583 level_width = DIV_ROUND_UP(level_width, block_width); in v3d_setup_slices() 589 level_width = align(level_width, 64 / rsc->cpp); in v3d_setup_slices() 592 (level_width <= utile_w || in v3d_setup_slices() 595 level_width = align(level_width, utile_w); in v3d_setup_slices() 600 level_width = align(level_width, uif_block_w); in v3d_setup_slices() 605 level_width = align(level_width, 2 * uif_block_w); in v3d_setup_slices() 612 level_width = align(level_width, in v3d_setup_slices() [all …]
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