Searched refs:life3ds (Results 1 – 1 of 1) sorted by relevance
3638 MI_INIT(mi, life3ds); in init_life3d()3639 lp = &life3ds[MI_SCREEN(mi)]; in init_life3d()3914 if (life3ds == NULL) in draw_life3d()3916 lp = &life3ds[MI_SCREEN(mi)]; in draw_life3d()3967 if (life3ds != NULL) { in release_life3d()3972 free(life3ds); in release_life3d()3973 life3ds = (life3dstruct *) NULL; in release_life3d()3983 if (life3ds == NULL) in refresh_life3d()3985 lp = &life3ds[MI_SCREEN(mi)]; in refresh_life3d()3998 if (life3ds == NULL) in change_life3d()[all …]