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Searched refs:lightBlock (Results 1 – 2 of 2) sorted by relevance

/dports/games/openxcom/OpenXcom-1.0/src/Ruleset/
H A DMapData.cpp196 void MapData::setBlockValue(int lightBlock, int visionBlock, int HEBlock, int smokeBlock, int fireB… in setBlockValue() argument
198 _block[0] = lightBlock; // not used... in setBlockValue()
H A DMapData.h92 …void setBlockValue(int lightBlock, int visionBlock, int HEBlock, int smokeBlock, int fireBlock, in…