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Searched refs:lightR (Results 1 – 9 of 9) sorted by relevance

/dports/games/pinball/pinball-0.3.20201218/test/
H A Dlight.cpp42 Light* lightR = new Light(2, 0, 0, 1, 0, 0); in main() local
48 groupLightR2->setLight(lightR); in main()
50 engine->addLight(lightR); in main()
H A Dtexture.cpp61 Light* lightR = new Light(1, 0, 0, 1, 0, 0); in main() local
64 groupLightR->setLight(lightR); in main()
66 engine->addLight(lightR); in main()
/dports/graphics/krita/krita-4.4.8/libs/pigment/resources/
H A DKoAbstractGradient.cpp120 int lightR = static_cast<int>((1 - alpha) * lightBackground + alpha * color.red() + 0.5); in generatePreview() local
127 lineA[x] = defColor ? qRgb(darkR, darkG, darkB) : qRgb(lightR, lightG, lightB); in generatePreview()
129 lineB[x] = defColor ? qRgb(lightR, lightG, lightB) : qRgb(darkR, darkG, darkB); in generatePreview()
/dports/editors/calligra/calligra-3.2.1/libs/pigment/resources/
H A DKoAbstractGradient.cpp120 int lightR = static_cast<int>((1 - alpha) * lightBackground + alpha * color.red() + 0.5); in generatePreview() local
127 lineA[x] = defColor ? qRgb(darkR, darkG, darkB) : qRgb(lightR, lightG, lightB); in generatePreview()
129 lineB[x] = defColor ? qRgb(lightR, lightG, lightB) : qRgb(darkR, darkG, darkB); in generatePreview()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/gm/
H A Dshadowutils.cpp28 SkPoint3 lightPos, SkScalar lightR, bool isAmbient, uint32_t flags) { in draw_shadow() argument
35 SkShadowUtils::DrawShadow(canvas, path, SkPoint3{ 0, 0, height}, lightPos, lightR, in draw_shadow()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/gm/
H A Dshadowutils.cpp28 SkPoint3 lightPos, SkScalar lightR, bool isAmbient, uint32_t flags) { in draw_shadow() argument
35 SkShadowUtils::DrawShadow(canvas, path, SkPoint3{ 0, 0, height}, lightPos, lightR, in draw_shadow()
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dhng64_3d.hxx1194 float lightR = extent.param[2].start; in render_scanline() local
1222 const float rCorrect = lightR / w; in render_scanline()
1312 lightR += dlightR; in render_scanline()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dhng64_3d.hxx1194 float lightR = extent.param[2].start; in render_scanline() local
1222 const float rCorrect = lightR / w; in render_scanline()
1312 lightR += dlightR; in render_scanline()
/dports/games/openspades/openspades-0.1.3/Sources/Draw/
H A DSWRenderer.cpp288 int lightR = ToFixedFactor8(light.param.color.x); in ApplyDynamicLight() local
334 int actualLightR = lightR * factor; in ApplyDynamicLight()