/dports/games/pinball/pinball-0.3.20201218/test/ |
H A D | light.cpp | 42 Light* lightR = new Light(2, 0, 0, 1, 0, 0); in main() local 48 groupLightR2->setLight(lightR); in main() 50 engine->addLight(lightR); in main()
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H A D | texture.cpp | 61 Light* lightR = new Light(1, 0, 0, 1, 0, 0); in main() local 64 groupLightR->setLight(lightR); in main() 66 engine->addLight(lightR); in main()
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/dports/graphics/krita/krita-4.4.8/libs/pigment/resources/ |
H A D | KoAbstractGradient.cpp | 120 int lightR = static_cast<int>((1 - alpha) * lightBackground + alpha * color.red() + 0.5); in generatePreview() local 127 lineA[x] = defColor ? qRgb(darkR, darkG, darkB) : qRgb(lightR, lightG, lightB); in generatePreview() 129 lineB[x] = defColor ? qRgb(lightR, lightG, lightB) : qRgb(darkR, darkG, darkB); in generatePreview()
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/dports/editors/calligra/calligra-3.2.1/libs/pigment/resources/ |
H A D | KoAbstractGradient.cpp | 120 int lightR = static_cast<int>((1 - alpha) * lightBackground + alpha * color.red() + 0.5); in generatePreview() local 127 lineA[x] = defColor ? qRgb(darkR, darkG, darkB) : qRgb(lightR, lightG, lightB); in generatePreview() 129 lineB[x] = defColor ? qRgb(lightR, lightG, lightB) : qRgb(darkR, darkG, darkB); in generatePreview()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/gm/ |
H A D | shadowutils.cpp | 28 SkPoint3 lightPos, SkScalar lightR, bool isAmbient, uint32_t flags) { in draw_shadow() argument 35 SkShadowUtils::DrawShadow(canvas, path, SkPoint3{ 0, 0, height}, lightPos, lightR, in draw_shadow()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/gm/ |
H A D | shadowutils.cpp | 28 SkPoint3 lightPos, SkScalar lightR, bool isAmbient, uint32_t flags) { in draw_shadow() argument 35 SkShadowUtils::DrawShadow(canvas, path, SkPoint3{ 0, 0, height}, lightPos, lightR, in draw_shadow()
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | hng64_3d.hxx | 1194 float lightR = extent.param[2].start; in render_scanline() local 1222 const float rCorrect = lightR / w; in render_scanline() 1312 lightR += dlightR; in render_scanline()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | hng64_3d.hxx | 1194 float lightR = extent.param[2].start; in render_scanline() local 1222 const float rCorrect = lightR / w; in render_scanline() 1312 lightR += dlightR; in render_scanline()
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/dports/games/openspades/openspades-0.1.3/Sources/Draw/ |
H A D | SWRenderer.cpp | 288 int lightR = ToFixedFactor8(light.param.color.x); in ApplyDynamicLight() local 334 int actualLightR = lightR * factor; in ApplyDynamicLight()
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