Searched refs:lightSourceLatchOn (Results 1 – 7 of 7) sorted by relevance
/dports/games/barony/Barony-3.3.7/src/ |
H A D | acttorch.cpp | 374 if ( LIGHTSOURCE_ENABLED == 1 && lightSourceLatchOn < 2 + lightSourceInvertPower ) in actLightSource() 390 if ( lightSourceLatchOn > 0 ) in actLightSource() 392 ++lightSourceLatchOn; in actLightSource() 409 if ( LIGHTSOURCE_ENABLED == 0 && lightSourceLatchOn < 2 + lightSourceInvertPower ) in actLightSource() 425 if ( lightSourceLatchOn > 0 ) in actLightSource() 427 ++lightSourceLatchOn; in actLightSource()
|
H A D | entity_shared.cpp | 1609 entityNew->lightSourceLatchOn = entityToCopy->lightSourceLatchOn; in setSpriteAttributes() 1620 entityNew->lightSourceLatchOn = 0; in setSpriteAttributes()
|
H A D | entity_editor.cpp | 283 lightSourceLatchOn(skill[3]), in Entity()
|
H A D | entity.hpp | 465 Sint32& lightSourceLatchOn; //skill[3] member in Entity
|
H A D | files.cpp | 1086 fread(&entity->lightSourceLatchOn, sizeof(Sint32), 1, fp); in loadMap() 1511 fwrite(&entity->lightSourceLatchOn, sizeof(Sint32), 1, fp); in saveMap()
|
H A D | buttons.cpp | 2044 snprintf(spriteProperties[3], 2, "%d", static_cast<int>(selectedEntity->lightSourceLatchOn)); in buttonSpriteProperties() 3200 selectedEntity->lightSourceLatchOn = (Sint32)atoi(spriteProperties[3]); in buttonSpritePropertiesConfirm()
|
H A D | entity.cpp | 308 lightSourceLatchOn(skill[3]), in Entity()
|