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Searched refs:light_pos_loc (Results 1 – 2 of 2) sorted by relevance

/dports/devel/efl/efl-1.25.1/src/bin/elementary/
H A Dtest_glview_manygears.c133 GLuint light_pos_loc; member
641 gld->light_pos_loc = gl->glGetUniformLocation(gld->program, "light_pos"); in gears_init()
643 gl->glUniform4fv(gld->light_pos_loc, 1, gld->light_pos); in gears_init()
/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/
H A DOpenGLGraphics.cpp4365 GLint light_pos_loc = glGetUniformLocation(shader_program, "light_dir"); in DoPrefDependent() local
4366 if (light_pos_loc >= 0) { in DoPrefDependent()
4367 glUniform3f(light_pos_loc, lightvec.x, lightvec.y, lightvec.z); in DoPrefDependent()