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/dports/games/vavoom/vavoom-1.33/source/
H A Dr_light.cpp79 static float lightmapb[18 * 18 * 4]; variable
396 memset(lightmapb, 0, numsurfpt * 4); in SingleLightFace()
425 lightmapb[c] += add * bmul; in SingleLightFace()
537 total = lightmapb[t*w*4+s*2] + in LightFace()
538 lightmapb[t*2*w*2+s*2+1] + in LightFace()
539 lightmapb[(t*2+1)*w*2+s*2] + in LightFace()
540 lightmapb[(t*2+1)*w*2+s*2+1]; in LightFace()
544 total = lightmapb[i]; in LightFace()