Searched refs:lightningtime (Results 1 – 1 of 1) sorted by relevance
150 static int lightningtime=0; variable541 lightningtime=0; in SetupLightLevels()742 if (lightningtime<=0) in UpdateLightning()746 lightningtime=GameRandomNumber("UpdateLightning",0)<<1; in UpdateLightning()769 lightningtime--; in UpdateLightning()