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Searched refs:limitY (Results 1 – 25 of 29) sorted by relevance

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/dports/games/flare-engine/flare-engine-1.12/src/
H A DAStarNode.cpp59 std::list<Point> AStarNode::getNeighbours(int limitX, int limitY) const { in getNeighbours()
67 if (x>node_stride && (limitY==0 || y<limitY-node_stride)) { in getNeighbours()
77 if ((limitX==0 || x<limitX-node_stride) && (limitY==0 || y<limitY-node_stride)) { in getNeighbours()
97 if (limitY==0 || y<limitY-node_stride) { in getNeighbours()
H A DAStarNode.h60 std::list<Point> getNeighbours(int limitX=0, int limitY=0) const;
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/UI/
H A DDisplayLayoutScreen.cpp118 int limitY = g_Config.fSmallDisplayZoomLevel * 68; in touch() local
125 std::swap(limitX, limitY); in touch()
138 …f (touchY > windowUpperEdge - 8 + limitY && touchY < windowUpperEdge + 8 + limitY) { touchY = wind… in touch()
139 …f (touchY > windowLowerEdge - 8 - limitY && touchY < windowLowerEdge + 8 - limitY) { touchY = wind… in touch()
153 if (quarterResY > limitY) limitY = quarterResY; in touch()
159 if (touchY > minY - limitY - 10 && touchY < minY + limitY + 10) { in touch()
/dports/emulators/ppsspp/ppsspp-1.12.3/UI/
H A DDisplayLayoutScreen.cpp118 int limitY = g_Config.fSmallDisplayZoomLevel * 68; in touch() local
125 std::swap(limitX, limitY); in touch()
138 …f (touchY > windowUpperEdge - 8 + limitY && touchY < windowUpperEdge + 8 + limitY) { touchY = wind… in touch()
139 …f (touchY > windowLowerEdge - 8 - limitY && touchY < windowLowerEdge + 8 - limitY) { touchY = wind… in touch()
153 if (quarterResY > limitY) limitY = quarterResY; in touch()
159 if (touchY > minY - limitY - 10 && touchY < minY + limitY + 10) { in touch()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/UI/
H A DDisplayLayoutScreen.cpp118 int limitY = g_Config.fSmallDisplayZoomLevel * 68; in touch() local
125 std::swap(limitX, limitY); in touch()
138 …f (touchY > windowUpperEdge - 8 + limitY && touchY < windowUpperEdge + 8 + limitY) { touchY = wind… in touch()
139 …f (touchY > windowLowerEdge - 8 - limitY && touchY < windowLowerEdge + 8 - limitY) { touchY = wind… in touch()
153 if (quarterResY > limitY) limitY = quarterResY; in touch()
159 if (touchY > minY - limitY - 10 && touchY < minY + limitY + 10) { in touch()
/dports/science/py-avogadrolibs/avogadrolibs-1.94.0/avogadro/qtplugins/yaehmop/
H A Dyaehmopsettings.h31 displayYaehmopInput(false), limitY(false), minY(0.0), maxY(0.0), in YaehmopSettings()
37 bool limitY; member
H A Dbanddialog.cpp41 m_ui->cb_limitY->setChecked(m_yaehmopSettings.limitY); in exec()
59 m_yaehmopSettings.limitY = m_ui->cb_limitY->isChecked(); in accept()
H A Dyaehmop.cpp137 m_yaehmopSettings.limitY = in readSettings()
160 settings.setValue("yaehmop/general/limitY", m_yaehmopSettings.limitY); in writeSettings()
389 if (m_yaehmopSettings.limitY) { in calculateBandStructure()
/dports/science/avogadrolibs/avogadrolibs-1.94.0/avogadro/qtplugins/yaehmop/
H A Dyaehmopsettings.h31 displayYaehmopInput(false), limitY(false), minY(0.0), maxY(0.0), in YaehmopSettings()
37 bool limitY; member
H A Dbanddialog.cpp41 m_ui->cb_limitY->setChecked(m_yaehmopSettings.limitY); in exec()
59 m_yaehmopSettings.limitY = m_ui->cb_limitY->isChecked(); in accept()
H A Dyaehmop.cpp137 m_yaehmopSettings.limitY = in readSettings()
160 settings.setValue("yaehmop/general/limitY", m_yaehmopSettings.limitY); in writeSettings()
389 if (m_yaehmopSettings.limitY) { in calculateBandStructure()
/dports/games/glest/glest_source_3.2.2/source/glest_game/game/
H A Dgame_camera.cpp55 void GameCamera::init(int limitX, int limitY){ in init() argument
57 this->limitY= limitY; in init()
64 clampPosXZ(0.0f, limitX, 0.0f, limitY); in setPos()
121 clampPosXYZ(0.0f, limitX, minHeight, maxHeight, 0.0f, limitY); in update()
H A Dgame_camera.h66 int limitY; variable
76 void init(int limitX, int limitY);
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/
H A Dgame_camera.cpp90 limitY=0; in GameCamera()
120 void GameCamera::init(int limitX, int limitY){ in init() argument
122 this->limitY= limitY; in init()
129 clampPosXZ(0.0f, (float)limitX, 0.0f, (float)limitY); in setPos()
242 clampPosXYZ(0.0f, (float)limitX, minHeight, maxHeight, 0.0f, (float)limitY); in update()
359 clampPosXYZ(0.0f, (float)limitX, minHeight, maxHeight, 0.0f, (float)limitY); in transitionXYZ()
499 gamecameraNode->addAttribute("limitY",intToStr(limitY), mapTagReplacements); in saveGame()
555 limitY = gamecameraNode->getAttribute("limitY")->getIntValue(); in loadGame()
H A Dgame_camera.h82 int limitY; variable
106 void init(int limitX, int limitY);
/dports/x11-toolkits/p5-Prima/Prima-1.63/Prima/
H A DScrollWidget.pm32 limitY => 0,
60 $self-> limits( $profile{limitX}, $profile{limitY});
145 return if $w == $self-> {limitX} and $h == $self->{limitY};
147 $self-> {limitY} = $h;
201 sub limitX {($#_)?$_[0]->set_limits($_[1],$_[0]->{limitY}):return $_[0]->{'limitX'}; }
202 sub limitY {($#_)?$_[0]->set_limits($_[0]->{'limitX'},$_[1]):return $_[0]->{'limitY'}; } subroutine
H A DImageViewer.pm363 $maxy = ( $wy < $self-> {limitY}) ? $self-> {limitY} - $wy : 0;
406 $maxy = ( $wy < $self-> {limitY}) ? $self-> {limitY} - $wy : 0;
/dports/games/fillets-ng/fillets-ng-1.0.1/src/plan/
H A DSubTitleAgent.h47 void setLimitY(int limitY) { m_limitY = limitY; } in setLimitY() argument
H A DTitle.cpp30 Title::Title(int baseY, int finalY, int bonusTime, int limitY, in Title() argument
44 m_limitY = m_screenH - limitY; in Title()
H A DTitle.h29 Title(int baseY, int finalY, int bonusTime, int limitY,
/dports/x11-toolkits/p5-Prima/Prima-1.63/examples/
H A De.pl48 height => $profile{limitY},
232 limitY => $profile{imageSize}-> [1],
/dports/x11/xfce4-dashboard/xfdashboard-0.8.1/libxfdashboard/
H A Dsearch-result-container.c981 gfloat limitY; in _xfdashboard_search_result_container_find_selection_from_list_mode() local
1009 if(inDirection==XFDASHBOARD_SELECTION_TARGET_PAGE_UP) limitY=currentY-pageSize; in _xfdashboard_search_result_container_find_selection_from_list_mode()
1010 else limitY=currentY+pageSize; in _xfdashboard_search_result_container_find_selection_from_list_mode()
1017 if(childY1>limitY || childY2>limitY) newSelection=child; in _xfdashboard_search_result_container_find_selection_from_list_mode()
H A Dapplications-view.c1115 gfloat limitY; in _xfdashboard_applications_view_get_selection_from_list_mode() local
1143 if(inDirection==XFDASHBOARD_SELECTION_TARGET_PAGE_UP) limitY=currentY-pageSize; in _xfdashboard_applications_view_get_selection_from_list_mode()
1144 else limitY=currentY+pageSize; in _xfdashboard_applications_view_get_selection_from_list_mode()
1151 if(childY1>limitY || childY2>limitY) newSelection=child; in _xfdashboard_applications_view_get_selection_from_list_mode()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/
H A Dui_tool.cpp270 const int32_t limitY = static_cast<int32_t>( waveFrequency * pi ); in CreateRippleEffect() local
285 const double sinYEffect = sin( ( y % limitY ) / waveFrequency ) * 2.0 - 1; in CreateRippleEffect()
/dports/math/mathmod/mathmod-11.1/pariso/isosurface/
H A DIso3D.cpp612 …const uint limitX = masterthread->XYZgrid, limitY = masterthread->XYZgrid, limitZ = masterthread->… in ReinitVarTablesWhenMorphActiv() local
623 for (uint j= 1; j < limitY; j++) in ReinitVarTablesWhenMorphActiv()
631 for (uint k= 0; k < limitY; k++) in ReinitVarTablesWhenMorphActiv()
640 const uint limitY = XYZgrid, limitZ = XYZgrid; in VoxelEvaluation() local
667 uint remY= limitY%nbY; in VoxelEvaluation()
669 uint Totalpoints=(iFinish-iStart)*limitY*limitZ; in VoxelEvaluation()
681 for(uint j=0; j<limitY; j+=nbY) in VoxelEvaluation()
685 if((remY>0) && ((Jindice+remY)==(limitY))) in VoxelEvaluation()
688 j= limitY; in VoxelEvaluation()
1069 uint limitX = XYZgrid, limitY = XYZgrid, limitZ = XYZgrid; in ParseExpression() local
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