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Searched refs:lineAType (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dobstacles.h74 …static bool linePolygonIntersection(LineSegment lineA, VertexType lineAType, Polygon *polyB, Vecto…
H A Dobstacles.cpp111 bool Obstacles::linePolygonIntersection(LineSegment lineA, VertexType lineAType, Polygon *polyB, Ve… in linePolygonIntersection() argument
125 if ((lineAType == TOP_RIGHT && lineBType == TOP_LEFT) in linePolygonIntersection()
126 || (lineAType == BOTTOM_RIGHT && lineBType == TOP_RIGHT) in linePolygonIntersection()
127 || (lineAType == BOTTOM_LEFT && lineBType == BOTTOM_RIGHT) in linePolygonIntersection()
128 || (lineAType == TOP_LEFT && lineBType == BOTTOM_LEFT) in linePolygonIntersection()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dobstacles.h74 …static bool linePolygonIntersection(LineSegment lineA, VertexType lineAType, Polygon *polyB, Vecto…
H A Dobstacles.cpp111 bool Obstacles::linePolygonIntersection(LineSegment lineA, VertexType lineAType, Polygon *polyB, Ve… in linePolygonIntersection() argument
125 if ((lineAType == TOP_RIGHT && lineBType == TOP_LEFT) in linePolygonIntersection()
126 || (lineAType == BOTTOM_RIGHT && lineBType == TOP_RIGHT) in linePolygonIntersection()
127 || (lineAType == BOTTOM_LEFT && lineBType == BOTTOM_RIGHT) in linePolygonIntersection()
128 || (lineAType == TOP_LEFT && lineBType == BOTTOM_LEFT) in linePolygonIntersection()