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Searched refs:line_is_landscaped (Results 1 – 3 of 3) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dmap.h1177 bool line_is_landscaped(short polygon_index, short line_index, world_distance z);
H A Dprojectiles.cpp887 …if (line_is_landscaped(old_polygon_index, line_index, intersection.z)) flags|= _projectile_hit_lan… in translate_projectile()
H A Dmap.cpp1436 bool line_is_landscaped( in line_is_landscaped() function