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Searched refs:linearSpeed (Results 1 – 13 of 13) sorted by relevance

/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/extras/defaults/
H A Dqorbitcameracontroller.cpp169 … theCamera->translate(QVector3D(clampInputs(state.rxAxisValue, state.txAxisValue) * linearSpeed(), in moveCamera()
170 … clampInputs(state.ryAxisValue, state.tyAxisValue) * linearSpeed(), in moveCamera()
189 …theCamera->translate(QVector3D(0, 0, state.tzAxisValue * linearSpeed() * dt), theCamera->DontTrans… in moveCamera()
195 …lampInputs(state.leftMouseButtonActive ? state.rxAxisValue : 0, state.txAxisValue) * linearSpeed(), in moveCamera()
196 …lampInputs(state.leftMouseButtonActive ? state.ryAxisValue : 0, state.tyAxisValue) * linearSpeed(), in moveCamera()
197 state.tzAxisValue * linearSpeed()) * dt); in moveCamera()
H A Dqabstractcameracontroller.h62 Q_PROPERTY(float linearSpeed READ linearSpeed WRITE setLinearSpeed NOTIFY linearSpeedChanged)
71 float linearSpeed() const;
78 void setLinearSpeed(float linearSpeed);
H A Dqfirstpersoncameracontroller.cpp99 theCamera->translate(QVector3D(state.txAxisValue * linearSpeed(), in moveCamera()
100 state.tyAxisValue * linearSpeed(), in moveCamera()
101 state.tzAxisValue * linearSpeed()) * dt); in moveCamera()
H A Dqabstractcameracontroller.cpp331 float QAbstractCameraController::linearSpeed() const in linearSpeed() function in Qt3DExtras::QAbstractCameraController
394 void QAbstractCameraController::setLinearSpeed(float linearSpeed) in setLinearSpeed() argument
397 if (d->m_linearSpeed != linearSpeed) { in setLinearSpeed()
398 d->m_linearSpeed = linearSpeed; in setLinearSpeed()
/dports/graphics/qgis/qgis-3.22.3/external/qt3dextra-headers/Qt3DExtras/
H A Dqabstractcameracontroller.h62 Q_PROPERTY(float linearSpeed READ linearSpeed WRITE setLinearSpeed NOTIFY linearSpeedChanged)
71 float linearSpeed() const;
78 void setLinearSpeed(float linearSpeed);
/dports/graphics/qgis-ltr/qgis-3.16.16/external/qt3dextra-headers/Qt3DExtras/
H A Dqabstractcameracontroller.h62 Q_PROPERTY(float linearSpeed READ linearSpeed WRITE setLinearSpeed NOTIFY linearSpeedChanged)
71 float linearSpeed() const;
78 void setLinearSpeed(float linearSpeed);
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/
H A DPhysics_Parametric.cpp207 idVec3 linearStartValue, linearBaseSpeed, linearSpeed, startPos, endPos; in idPhysics_Parametric_RestorePState() local
224 savefile->ReadVec3( linearSpeed ); in idPhysics_Parametric_RestorePState()
226 …arExtrapolation.Init( startTime, duration, linearStartValue, linearBaseSpeed, linearSpeed, etype ); in idPhysics_Parametric_RestorePState()
1106 idVec3 linearStartValue, linearSpeed, linearBaseSpeed, startPos, endPos; in ReadFromSnapshot() local
1130 linearSpeed[0] = msg.ReadDeltaFloat( 0.0f ); in ReadFromSnapshot()
1131 linearSpeed[1] = msg.ReadDeltaFloat( 0.0f ); in ReadFromSnapshot()
1132 linearSpeed[2] = msg.ReadDeltaFloat( 0.0f ); in ReadFromSnapshot()
1136 …rapolation.Init( startTime, duration, linearStartValue, linearBaseSpeed, linearSpeed, linearType ); in ReadFromSnapshot()
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/
H A DPhysics_Parametric.cpp207 idVec3 linearStartValue, linearBaseSpeed, linearSpeed, startPos, endPos; in idPhysics_Parametric_RestorePState() local
224 savefile->ReadVec3( linearSpeed ); in idPhysics_Parametric_RestorePState()
226 …arExtrapolation.Init( startTime, duration, linearStartValue, linearBaseSpeed, linearSpeed, etype ); in idPhysics_Parametric_RestorePState()
1106 idVec3 linearStartValue, linearSpeed, linearBaseSpeed, startPos, endPos; in ReadFromSnapshot() local
1130 linearSpeed[0] = msg.ReadDeltaFloat( 0.0f ); in ReadFromSnapshot()
1131 linearSpeed[1] = msg.ReadDeltaFloat( 0.0f ); in ReadFromSnapshot()
1132 linearSpeed[2] = msg.ReadDeltaFloat( 0.0f ); in ReadFromSnapshot()
1136 …rapolation.Init( startTime, duration, linearStartValue, linearBaseSpeed, linearSpeed, linearType ); in ReadFromSnapshot()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/doc/src/
H A Dqmlextracontrollers.qdoc66 \qmlproperty real FirstPersonCameraController::linearSpeed
142 \qmlproperty real OrbitCameraController::linearSpeed
/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/
H A Danimation_flight.cpp428 double linearSpeed = 0; in RecordFlight() local
431 case speedRelative: linearSpeed = distanceToSurface * linearSpeedSp; break; in RecordFlight()
432 case speedConstant: linearSpeed = linearSpeedSp; break; in RecordFlight()
440 (cameraTarget.GetForwardVector() * goForward * linearSpeed - cameraSpeed) / (inertia + 1.0); in RecordFlight()
455 cameraAcceleration = (direction * linearSpeed - cameraSpeed) / (inertia + 1.0); in RecordFlight()
508 flightData.speedSp = linearSpeed; in RecordFlight()
/dports/devel/tokamak/tokamak_release/tokamaksrc/src/
H A Drestcontact.cpp1820 f32 linearSpeed = dv.Length(); in TestImpulse() local
1824 f32 totalSpeed = linearSpeed + angularSpeed; in TestImpulse()
1826 linear = linearSpeed / totalSpeed; in TestImpulse()
1830 f32 ret = linearSpeed + angularSpeed;//dist.Length(); in TestImpulse()
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qt3d/examples/qt3d/lights/
H A Dmain.qml80 linearSpeed: 1000.0
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/quick3d/imports/extras/
H A Dplugins.qmltypes76 Property { name: "linearSpeed"; type: "float" }