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Searched refs:lineguy (Results 1 – 19 of 19) sorted by relevance

/dports/games/edge/Edge-1.35-source/src/
H A Dam_map.cc723 static void DrawLineCharacter(mline_t *lineguy, int lineguylines, in DrawLineCharacter() argument
743 float ax = lineguy[i].a.x * radius; in DrawLineCharacter()
744 float ay = lineguy[i].a.y * radius; in DrawLineCharacter()
749 float bx = lineguy[i].b.x * radius; in DrawLineCharacter()
750 float by = lineguy[i].b.y * radius; in DrawLineCharacter()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dam_map.c1228 ( mline_t* lineguy, in AM_drawLineCharacter() argument
1241 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1242 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1256 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1257 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dam_map.c1228 ( mline_t* lineguy, in AM_drawLineCharacter() argument
1241 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1242 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1256 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1257 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dam_map.c1015 static void AM_drawLineCharacter(const mline_t *lineguy, size_t lineguylines, fixed_t scale, angle_… in AM_drawLineCharacter() argument
1023 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1024 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1038 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1039 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dam_map.c1222 ( mline_t* lineguy, in AM_drawLineCharacter() argument
1235 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1236 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1250 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1251 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dam_map.c1362 void AM_drawLineCharacter(mline_t * lineguy, int lineguylines, fixed_t scale, in AM_drawLineCharacter() argument
1370 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1371 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1382 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1383 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/heretic/glheretic-1.2/
H A Dam_map.c1329 void AM_drawLineCharacter(mline_t *lineguy, int lineguylines, fixed_t scale, in AM_drawLineCharacter() argument
1337 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1338 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1348 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1349 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dam_map.c1376 void AM_drawLineCharacter(mline_t * lineguy, int lineguylines, fixed_t scale, in AM_drawLineCharacter() argument
1384 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1385 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1396 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1397 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dam_map.c1251 void AM_drawLineCharacter(mline_t * lineguy, int lineguylines, fixed_t scale, in AM_drawLineCharacter() argument
1259 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1260 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1271 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1272 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dam_map.c1248 void AM_drawLineCharacter(mline_t * lineguy, int lineguylines, fixed_t scale, in AM_drawLineCharacter() argument
1256 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1257 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1268 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1269 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dam_map.c1290 ( mline_t* lineguy, in AM_drawLineCharacter() argument
1305 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1306 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1320 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1321 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/uhexen/uhexen-0.601/src/
H A Dam_map.c1237 void AM_drawLineCharacter(mline_t *lineguy, int lineguylines, fixed_t scale, argument
1245 l.a.x = lineguy[i].a.x;
1246 l.a.y = lineguy[i].a.y;
1256 l.b.x = lineguy[i].b.x;
1257 l.b.y = lineguy[i].b.y;
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dam_map.c1339 void AM_drawLineCharacter ( mline_t* lineguy, in AM_drawLineCharacter() argument
1353 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1354 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1368 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1369 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/prboom/prboom-2.5.0/src/
H A Dam_map.c1293 ( mline_t* lineguy, in AM_drawLineCharacter() argument
1308 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1309 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1323 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1324 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dam_map.c1709 ( mline_t* lineguy, in AM_drawLineCharacter() argument
1727 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1728 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1742 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1743 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dam_map.cpp1461 ( mline_t* lineguy, in AM_drawLineCharacter() argument
1473 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1474 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1487 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1488 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dam_map.c1628 ( mline_t* lineguy, in AM_drawLineCharacter() argument
1643 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
1644 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
1658 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
1659 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dam_map.cpp2548 ( const mline_t *lineguy, in AM_drawLineCharacter() argument
2560 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter()
2561 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter()
2574 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter()
2575 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
/dports/games/vavoom/vavoom-1.33/source/
H A Dam_map.cpp1288 static void AM_drawLineCharacter(mline_t* lineguy, int lineguylines, in AM_drawLineCharacter() argument
1296 mline_t l = lineguy[i]; in AM_drawLineCharacter()