Home
last modified time | relevance | path

Searched refs:lineprimitive (Results 1 – 3 of 3) sorted by relevance

/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Drenderparticles.cpp715 struct lineprimitive : listparticle<lineprimitive> struct
720 struct lineprimitiverenderer : listrenderer<lineprimitive> argument
723 : listrenderer<lineprimitive>(NULL, type) in lineprimitiverenderer()
741 void renderpart(lineprimitive *p, int blend, int ts, uchar *color) in renderpart()
757 lineprimitive *addline(const vec &o, const vec &v, int fade, int color, float size, float blend) in addline()
759lineprimitive *p = (lineprimitive *)listrenderer<lineprimitive>::addpart(o, vec(0, 0, 0), fade, co… in addline()
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Drenderparticles.cpp798 struct lineprimitive : listparticle<lineprimitive> struct
803 struct lineprimitiverenderer : listrenderer<lineprimitive> argument
806 : listrenderer<lineprimitive>(type|PT_LINE|PT_LERP) in lineprimitiverenderer()
823 void renderpart(lineprimitive *p, int blend, int ts, float size) in renderpart()
833 lineprimitive *addline(const vec &o, const vec &v, int fade, int color, float size, float blend) in addline()
835lineprimitive *p = (lineprimitive *)listrenderer<lineprimitive>::addpart(o, vec(0, 0, 0), fade, co… in addline()
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Drenderparticles.cpp918 struct lineprimitive : listparticle<lineprimitive> struct
923 struct lineprimitiverenderer : listrenderer<lineprimitive> argument
926 : listrenderer<lineprimitive>(type|PT_LINE|PT_LERP) in lineprimitiverenderer()
943 void renderpart(lineprimitive *p, int blend, int ts, float size) in renderpart()
953 lineprimitive *addline(const vec &o, const vec &v, int fade, int color, float size, float blend) in addline()
955lineprimitive *p = (lineprimitive *)listrenderer<lineprimitive>::addpart(o, vec(0, 0, 0), fade, co… in addline()