Searched refs:linktimer (Results 1 – 6 of 6) sorted by relevance
482 tic_t linktimer; member
292 lua_pushinteger(L, plr->linktimer); in player_get()622 plr->linktimer = (tic_t)luaL_checkinteger(L, 3); in player_set()
1744 aflag |= ((stplyr->linktimer < (UINT32)nightslinktics/3) in ST_drawNiGHTSLink()1745 ? (9 - 9*stplyr->linktimer/(nightslinktics/3)) << V_ALPHASHIFT in ST_drawNiGHTSLink()1769 …0, V_SNAPTOBOTTOM, va("End in %d.%02d", stplyr->linktimer/TICRATE, G_TicsToCentiseconds(stplyr->li… in ST_drawNiGHTSLink()
192 players[i].linktimer = nightslinktics; in P_DoNightsScore()199 player->linktimer = nightslinktics; in P_DoNightsScore()1280 player->linktimer = nightslinktics; in P_TouchSpecialThing()1288 players[i].linktimer = nightslinktics; in P_TouchSpecialThing()2466 source->player->linktimer = nightslinktics; in P_KillMobj()
200 WRITEUINT32(save_p, players[i].linktimer); in P_NetArchivePlayers()414 players[i].linktimer = READUINT32(save_p); in P_NetUnArchivePlayers()
11808 if (player->linktimer && !player->powers[pw_nights_linkfreeze]) in P_PlayerThink()11810 if (--player->linktimer <= 0) // Link timer in P_PlayerThink()