Searched refs:liquefying_radius (Results 1 – 4 of 4) sorted by relevance
101 || act->liquefying_radius() > -1 || act->umbra_radius() > -1 in areas_actor_moved()145 if ((r = a->liquefying_radius()) >= 0) in _actor_areas()641 int player::liquefying_radius() const in liquefying_radius() function in player646 int monster::liquefying_radius() const in liquefying_radius() function in monster
371 virtual int liquefying_radius() const = 0;
433 int liquefying_radius() const override;
803 int liquefying_radius() const override;