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Searched refs:listBoxFactions (Results 1 – 6 of 6) sorted by relevance

/dports/games/glest/glest_source_3.2.2/source/glest_game/menu/
H A Dmenu_state_custom_game.cpp93 listBoxFactions[i].init(500, 500-i*30); in MenuStateCustomGame()
219 else if(listBoxFactions[i].mouseClick(x, y)){ in mouseClick()
234 listBoxFactions[i].mouseMove(x, y); in mouseMove()
255 renderer.renderListBox(&listBoxFactions[i]); in render()
318 …gameSettings->setFactionTypeName(factionCount, factionFiles[listBoxFactions[i].getSelectedItemInde… in loadGameSettings()
377 listBoxFactions[i].setItems(results); in reloadFactions()
378 listBoxFactions[i].setSelectedItemIndex(i % results.size()); in reloadFactions()
H A Dmenu_state_custom_game.h43 GraphicListBox listBoxFactions[GameConstants::maxPlayers]; variable
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/menu/
H A Dmenu_state_custom_game.cpp543 listBoxFactions[i].setLeftControlled(true); in MenuStateCustomGame()
1567 listBoxFactions[i].setSelectedItemIndex(0); in mouseClick()
1801 listBoxFactions[i].getItemCount() > 1) { in PlayNow()
2021 listBoxFactions[i].mouseMove(x, y); in mouseMove()
2174 listBoxFactions[i].setVisible(true); in render()
2218 renderer.renderListBox(&listBoxFactions[i]); in render()
4161 listBoxFactions[slotIndex].setSelectedItem(factionName); in setupUIFromGameSettings()
4861 listBoxFactions[i].setSelectedItemIndex(0); in processScenario()
4938 listBoxFactions[i].setEditable(false); in SetupUIForScenarios()
4960 listBoxFactions[i].setEditable(true); in SetupUIForScenarios()
[all …]
H A Dmenu_state_connected_game.cpp394 listBoxFactions[i].setEditable(false); in MenuStateConnectedGame()
1563 if(listBoxFactions[i].getEditable() && in mouseClick()
1571 listBoxFactions[i].getSelectedItem(), in mouseClick()
1592 listBoxFactions[i].getSelectedItem(), in mouseClick()
2130 …string originalValue = (listBoxFactions[i].getItemCount() > 0 ? listBoxFactions[i].getSelectedItem… in reloadFactions()
2530 listBoxFactions[i].mouseMove(x, y); in mouseMove()
2668 listBoxFactions[i].setVisible(renderIt); in render()
2717 renderer.renderListBox(&listBoxFactions[i]); in render()
4160 listBoxFactions[i].setVisible(visible); in loadMapInfo()
5057 listBoxFactions[i].setEditable(false); in setupUIFromGameSettings()
[all …]
H A Dmenu_state_custom_game.h78 GraphicListBox listBoxFactions[GameConstants::maxPlayers]; variable
H A Dmenu_state_connected_game.h87 GraphicListBox listBoxFactions[GameConstants::maxPlayers]; variable