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Searched refs:listenerX (Results 1 – 2 of 2) sorted by relevance

/dports/games/warzone2100/warzone2100/lib/sound/
H A Daudio.cpp695 float listenerX = .0f, listenerY = .0f, listenerZ = .0f, dX, dY, dZ; in audio_Play3DTrack() local
713 alGetListener3f(AL_POSITION, &listenerX, &listenerY, &listenerZ); in audio_Play3DTrack()
719 dX = (float)iX - listenerX; // distances on all axis in audio_Play3DTrack()
H A Dopenal_track.cpp1482 float listenerX, listenerY, listenerZ, dX, dY, dZ; in sound_SetObjectPosition() local
1495 alGetListener3f(AL_POSITION, &listenerX, &listenerY, &listenerZ); in sound_SetObjectPosition()
1497 dX = psSample->x - listenerX; // distances on all axis in sound_SetObjectPosition()