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Searched refs:listener_pos (Results 1 – 19 of 19) sorted by relevance

/dports/devel/simgear/simgear-2020.3.11/simgear/sound/
H A Dopenal_test1.cxx98 ALfloat listener_pos[3]; in main() local
107 listener_pos[0] = 0.0; in main()
108 listener_pos[1] = 0.0; in main()
109 listener_pos[2] = 0.0; in main()
122 alListenerfv( AL_POSITION, listener_pos ); in main()
/dports/audio/openal-soft/openal-soft-1.21.1/examples/
H A Dalmultireverb.c264 ALfloat listener_pos[3]; in UpdateListenerAndEffects() local
276 listener_pos[0] = (fabsf(2.0f - timediff/2.0f) - 1.0f) * listener_move_scale; in UpdateListenerAndEffects()
277 listener_pos[1] = 0.0f; in UpdateListenerAndEffects()
278 listener_pos[2] = 0.0f; in UpdateListenerAndEffects()
279 alListenerfv(AL_POSITION, listener_pos); in UpdateListenerAndEffects()
286 local_dir[0] = portal_pos[0] - listener_pos[0]; in UpdateListenerAndEffects()
287 local_dir[1] = portal_pos[1] - listener_pos[1]; in UpdateListenerAndEffects()
288 local_dir[2] = -(portal_pos[2] - listener_pos[2]); in UpdateListenerAndEffects()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dsnd_dma.cpp1242 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel()
1243 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel()
1267 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel()
1268 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel()
1281 dist = ((listener_pos[0] - source_pos[0]) * (listener_pos[0] - source_pos[0])) + in S_OpenALPickChannel()
1282 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel()
1283 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel()
1306 dist = ((listener_pos[0] - source_pos[0]) * (listener_pos[0] - source_pos[0])) + in S_OpenALPickChannel()
1307 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel()
1308 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel()
[all …]
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dsnd_dma.cpp1245 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel()
1246 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel()
1270 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel()
1271 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel()
1284 dist = ((listener_pos[0] - source_pos[0]) * (listener_pos[0] - source_pos[0])) + in S_OpenALPickChannel()
1285 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel()
1286 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel()
1309 dist = ((listener_pos[0] - source_pos[0]) * (listener_pos[0] - source_pos[0])) + in S_OpenALPickChannel()
1310 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel()
1311 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel()
[all …]
/dports/games/battletanks/btanks-0.9.8083/engine/sound/
H A Dmixer.cpp280 …v2<float> pos = Map->distance(v2<float>(listener_pos.x, listener_pos.y), o->get_center_position())… in playSample()
340 listener_pos = pos; in set_listener()
345 pos = listener_pos; in get_listener()
H A Dmixer.h109 v3<float> listener_pos, listener_vel; variable
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/audio/openal/
H A DOpenALSource.cpp622 Vec3f listener_pos; in updateCulling()
624 listener_pos = Vec3f::ZERO; in updateCulling()
626 alGetListener3f(AL_POSITION, &listener_pos.x, &listener_pos.y, &listener_pos.z); in updateCulling()
630 float d = dist(channel.position, listener_pos); in updateCulling()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/audio/dsound/
H A DDSoundSource.cpp524 Vec3f listener_pos; in updateCulling() local
526 listener_pos = Vec3f::ZERO; in updateCulling()
530 listener_pos = Vec3f(pos.x, pos.y, pos.z); in updateCulling()
533 float d = dist(channel.position, listener_pos); in updateCulling()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Ddigiobj.cpp185 …pan> digi_get_sound_loc(const vms_matrix &listener, const vms_vector &listener_pos, const vcsegptr… in digi_get_sound_loc() argument
194 auto distance = vm_vec_normalized_dir_quick( vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc()
200 …auto path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num… in digi_get_sound_loc()
215 static void digi_update_sound_loc(const vms_matrix &listener, const vms_vector &listener_pos, const… in digi_update_sound_loc() argument
217 …auto &&[volume, pan] = digi_get_sound_loc(listener, listener_pos, listener_seg, sound_pos, sound_s… in digi_update_sound_loc()
/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/
H A DOpenalSoundInterface.cpp181 ALfloat listener_pos[3]; in update() local
188 listener_pos[i] = p_obs[i]; in update()
194 alListenerfv(AL_POSITION, listener_pos ); in update()
/dports/games/d2x/d2x-0.2.5/arch/dos/
H A Ddigi.c445 void digi_get_sound_loc( vms_matrix * listener, vms_vector * listener_pos, int listener_seg, vms_ve… in digi_get_sound_loc() argument
458 distance = vm_vec_normalized_dir_quick( &vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc()
464 …path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num_sear… in digi_get_sound_loc()
H A Ddigiallg.c562 void digi_get_sound_loc( vms_matrix * listener, vms_vector * listener_pos, int listener_seg, vms_ve… in digi_get_sound_loc() argument
575 distance = vm_vec_normalized_dir_quick( &vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc()
581 …path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num_sear… in digi_get_sound_loc()
H A Ddigimm.c530 void digi_get_sound_loc( vms_matrix * listener, vms_vector * listener_pos, int listener_seg, vms_ve… in digi_get_sound_loc() argument
543 distance = vm_vec_normalized_dir_quick( &vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc()
549 …path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num_sear… in digi_get_sound_loc()
/dports/games/d2x/d2x-0.2.5/main/old/
H A Ddigiobj.c125 void digi_get_sound_loc( vms_matrix * listener, vms_vector * listener_pos, int listener_seg, vms_ve… in digi_get_sound_loc() argument
139 distance = vm_vec_normalized_dir_quick( &vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc()
145 …path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num_sear… in digi_get_sound_loc()
/dports/games/d2x/d2x-0.2.5/arch/linux/
H A Dalsadigi.c511 void digi_get_sound_loc( vms_matrix * listener, vms_vector * listener_pos, int listener_seg, vms_ve… in digi_get_sound_loc() argument
524 distance = vm_vec_normalized_dir_quick( &vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc()
530 …path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num_sear… in digi_get_sound_loc()
/dports/games/d2x/d2x-0.2.5/arch/sdl/
H A Ddigi.c471 void digi_get_sound_loc( vms_matrix * listener, vms_vector * listener_pos, int listener_seg, vms_ve… in digi_get_sound_loc() argument
484 distance = vm_vec_normalized_dir_quick( &vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc()
490 …path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num_sear… in digi_get_sound_loc()
/dports/games/d2x/d2x-0.2.5/arch/win32/
H A Ddigi.c448 void digi_get_sound_loc( vms_matrix * listener, vms_vector * listener_pos, int listener_seg, vms_ve… in digi_get_sound_loc() argument
461 distance = vm_vec_normalized_dir_quick( &vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc()
467 …path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num_sear… in digi_get_sound_loc()
/dports/games/battletanks/btanks-0.9.8083/engine/src/
H A Dplayer_manager.cpp1204 v2<float> listener_pos, listener_vel, listener_size; in tick()
1218 listener_pos += pos; in tick()
1225 listener_pos /= listeners; in tick()
1228 …Mixer->set_listener(listener_pos.convert2v3(0), listener_vel.convert2v3(0), listener_size.length()… in tick()
H A Dobject.cpp237 v3<float> listener_pos, listener_len; in tick() local
239 Mixer->get_listener(listener_pos, listener_len, r); in tick()
240 v2<float> pos = Map->distance(v2<float>(listener_pos.x, listener_pos.y), get_center_position()); in tick()