/dports/devel/simgear/simgear-2020.3.11/simgear/sound/ |
H A D | openal_test1.cxx | 98 ALfloat listener_pos[3]; in main() local 107 listener_pos[0] = 0.0; in main() 108 listener_pos[1] = 0.0; in main() 109 listener_pos[2] = 0.0; in main() 122 alListenerfv( AL_POSITION, listener_pos ); in main()
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/dports/audio/openal-soft/openal-soft-1.21.1/examples/ |
H A D | almultireverb.c | 264 ALfloat listener_pos[3]; in UpdateListenerAndEffects() local 276 listener_pos[0] = (fabsf(2.0f - timediff/2.0f) - 1.0f) * listener_move_scale; in UpdateListenerAndEffects() 277 listener_pos[1] = 0.0f; in UpdateListenerAndEffects() 278 listener_pos[2] = 0.0f; in UpdateListenerAndEffects() 279 alListenerfv(AL_POSITION, listener_pos); in UpdateListenerAndEffects() 286 local_dir[0] = portal_pos[0] - listener_pos[0]; in UpdateListenerAndEffects() 287 local_dir[1] = portal_pos[1] - listener_pos[1]; in UpdateListenerAndEffects() 288 local_dir[2] = -(portal_pos[2] - listener_pos[2]); in UpdateListenerAndEffects()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | snd_dma.cpp | 1242 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel() 1243 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel() 1267 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel() 1268 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel() 1281 dist = ((listener_pos[0] - source_pos[0]) * (listener_pos[0] - source_pos[0])) + in S_OpenALPickChannel() 1282 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel() 1283 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel() 1306 dist = ((listener_pos[0] - source_pos[0]) * (listener_pos[0] - source_pos[0])) + in S_OpenALPickChannel() 1307 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel() 1308 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | snd_dma.cpp | 1245 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel() 1246 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel() 1270 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel() 1271 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel() 1284 dist = ((listener_pos[0] - source_pos[0]) * (listener_pos[0] - source_pos[0])) + in S_OpenALPickChannel() 1285 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel() 1286 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel() 1309 dist = ((listener_pos[0] - source_pos[0]) * (listener_pos[0] - source_pos[0])) + in S_OpenALPickChannel() 1310 ((listener_pos[1] - source_pos[1]) * (listener_pos[1] - source_pos[1])) + in S_OpenALPickChannel() 1311 ((listener_pos[2] - source_pos[2]) * (listener_pos[2] - source_pos[2])); in S_OpenALPickChannel() [all …]
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/dports/games/battletanks/btanks-0.9.8083/engine/sound/ |
H A D | mixer.cpp | 280 …v2<float> pos = Map->distance(v2<float>(listener_pos.x, listener_pos.y), o->get_center_position())… in playSample() 340 listener_pos = pos; in set_listener() 345 pos = listener_pos; in get_listener()
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H A D | mixer.h | 109 v3<float> listener_pos, listener_vel; variable
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/audio/openal/ |
H A D | OpenALSource.cpp | 622 Vec3f listener_pos; in updateCulling() 624 listener_pos = Vec3f::ZERO; in updateCulling() 626 alGetListener3f(AL_POSITION, &listener_pos.x, &listener_pos.y, &listener_pos.z); in updateCulling() 630 float d = dist(channel.position, listener_pos); in updateCulling()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/audio/dsound/ |
H A D | DSoundSource.cpp | 524 Vec3f listener_pos; in updateCulling() local 526 listener_pos = Vec3f::ZERO; in updateCulling() 530 listener_pos = Vec3f(pos.x, pos.y, pos.z); in updateCulling() 533 float d = dist(channel.position, listener_pos); in updateCulling()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | digiobj.cpp | 185 …pan> digi_get_sound_loc(const vms_matrix &listener, const vms_vector &listener_pos, const vcsegptr… in digi_get_sound_loc() argument 194 auto distance = vm_vec_normalized_dir_quick( vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc() 200 …auto path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num… in digi_get_sound_loc() 215 static void digi_update_sound_loc(const vms_matrix &listener, const vms_vector &listener_pos, const… in digi_update_sound_loc() argument 217 …auto &&[volume, pan] = digi_get_sound_loc(listener, listener_pos, listener_seg, sound_pos, sound_s… in digi_update_sound_loc()
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/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/ |
H A D | OpenalSoundInterface.cpp | 181 ALfloat listener_pos[3]; in update() local 188 listener_pos[i] = p_obs[i]; in update() 194 alListenerfv(AL_POSITION, listener_pos ); in update()
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/dports/games/d2x/d2x-0.2.5/arch/dos/ |
H A D | digi.c | 445 void digi_get_sound_loc( vms_matrix * listener, vms_vector * listener_pos, int listener_seg, vms_ve… in digi_get_sound_loc() argument 458 distance = vm_vec_normalized_dir_quick( &vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc() 464 …path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num_sear… in digi_get_sound_loc()
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H A D | digiallg.c | 562 void digi_get_sound_loc( vms_matrix * listener, vms_vector * listener_pos, int listener_seg, vms_ve… in digi_get_sound_loc() argument 575 distance = vm_vec_normalized_dir_quick( &vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc() 581 …path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num_sear… in digi_get_sound_loc()
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H A D | digimm.c | 530 void digi_get_sound_loc( vms_matrix * listener, vms_vector * listener_pos, int listener_seg, vms_ve… in digi_get_sound_loc() argument 543 distance = vm_vec_normalized_dir_quick( &vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc() 549 …path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num_sear… in digi_get_sound_loc()
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/dports/games/d2x/d2x-0.2.5/main/old/ |
H A D | digiobj.c | 125 void digi_get_sound_loc( vms_matrix * listener, vms_vector * listener_pos, int listener_seg, vms_ve… in digi_get_sound_loc() argument 139 distance = vm_vec_normalized_dir_quick( &vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc() 145 …path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num_sear… in digi_get_sound_loc()
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/dports/games/d2x/d2x-0.2.5/arch/linux/ |
H A D | alsadigi.c | 511 void digi_get_sound_loc( vms_matrix * listener, vms_vector * listener_pos, int listener_seg, vms_ve… in digi_get_sound_loc() argument 524 distance = vm_vec_normalized_dir_quick( &vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc() 530 …path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num_sear… in digi_get_sound_loc()
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/dports/games/d2x/d2x-0.2.5/arch/sdl/ |
H A D | digi.c | 471 void digi_get_sound_loc( vms_matrix * listener, vms_vector * listener_pos, int listener_seg, vms_ve… in digi_get_sound_loc() argument 484 distance = vm_vec_normalized_dir_quick( &vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc() 490 …path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num_sear… in digi_get_sound_loc()
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/dports/games/d2x/d2x-0.2.5/arch/win32/ |
H A D | digi.c | 448 void digi_get_sound_loc( vms_matrix * listener, vms_vector * listener_pos, int listener_seg, vms_ve… in digi_get_sound_loc() argument 461 distance = vm_vec_normalized_dir_quick( &vector_to_sound, sound_pos, listener_pos ); in digi_get_sound_loc() 467 …path_distance = find_connected_distance(listener_pos, listener_seg, sound_pos, sound_seg, num_sear… in digi_get_sound_loc()
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/dports/games/battletanks/btanks-0.9.8083/engine/src/ |
H A D | player_manager.cpp | 1204 v2<float> listener_pos, listener_vel, listener_size; in tick() 1218 listener_pos += pos; in tick() 1225 listener_pos /= listeners; in tick() 1228 …Mixer->set_listener(listener_pos.convert2v3(0), listener_vel.convert2v3(0), listener_size.length()… in tick()
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H A D | object.cpp | 237 v3<float> listener_pos, listener_len; in tick() local 239 Mixer->get_listener(listener_pos, listener_len, r); in tick() 240 v2<float> pos = Map->distance(v2<float>(listener_pos.x, listener_pos.y), get_center_position()); in tick()
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