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Searched refs:listparticle (Results 1 – 12 of 12) sorted by relevance

/dports/games/tesseract-data/tesseract/src/engine/
H A Drenderparticles.cpp259 struct listparticle : particle struct
261 listparticle *next; argument
268 static listparticle *parempty;
269 listparticle *list;
284 virtual void killpart(listparticle *p) in killpart()
291 listparticle *p = list; in reset()
322 listparticle *ps = new listparticle[256]; in addpart()
327 listparticle *p = parempty; in addpart()
346 listparticle *lp; in count()
360 bool renderpart(listparticle *p) in renderpart()
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H A Dlightning.h110 void renderpart(listparticle *p, const vec &o, const vec &d, int blend, int ts) in renderpart()
H A Dexplosion.h309 void renderpart(listparticle *p, const vec &o, const vec &d, int blend, int ts) in renderpart()
/dports/games/tesseract/tesseract/src/engine/
H A Drenderparticles.cpp259 struct listparticle : particle struct
261 listparticle *next; argument
268 static listparticle *parempty;
269 listparticle *list;
284 virtual void killpart(listparticle *p) in killpart()
291 listparticle *p = list; in reset()
322 listparticle *ps = new listparticle[256]; in addpart()
327 listparticle *p = parempty; in addpart()
346 listparticle *lp; in count()
360 bool renderpart(listparticle *p) in renderpart()
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H A Dlightning.h110 void renderpart(listparticle *p, const vec &o, const vec &d, int blend, int ts) in renderpart()
H A Dexplosion.h309 void renderpart(listparticle *p, const vec &o, const vec &d, int blend, int ts) in renderpart()
/dports/games/sauerbraten/sauerbraten/src/engine/
H A Drenderparticles.cpp251 struct listparticle : particle struct
253 listparticle *next; argument
260 static listparticle *parempty;
261 listparticle *list;
276 virtual void killpart(listparticle *p) in killpart()
283 listparticle *p = list; in reset()
314 listparticle *ps = new listparticle[256]; in addpart()
319 listparticle *p = parempty; in addpart()
338 listparticle *lp; in count()
387 listparticle *listrenderer::parempty = NULL;
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H A Dexplosion.h144 for(listparticle *p = list; p; p = p->next) in finddepthfxranges()
197 void renderpart(listparticle *p, const vec &o, const vec &d, int blend, int ts) in renderpart()
H A Dlightning.h112 void renderpart(listparticle *p, const vec &o, const vec &d, int blend, int ts) in renderpart()
/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Drenderparticles.cpp114 struct listparticle : particle struct
119 struct sharedlistparticle : listparticle<sharedlistparticle> {}; argument
303 struct portal : listparticle<portal>
357 struct icon : listparticle<icon>
715 struct lineprimitive : listparticle<lineprimitive>
769 struct trisprimitive : listparticle<trisprimitive>
833 struct loopprimitive : listparticle<loopprimitive>
907 struct coneprimitive : listparticle<coneprimitive>
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Drenderparticles.cpp163 struct listparticle : particle struct
168 struct sharedlistparticle : listparticle<sharedlistparticle> {}; argument
354 struct portal : listparticle<portal>
405 struct icon : listparticle<icon>
798 struct lineprimitive : listparticle<lineprimitive>
845 struct trisprimitive : listparticle<trisprimitive>
904 struct loopprimitive : listparticle<loopprimitive>
968 struct coneprimitive : listparticle<coneprimitive>
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Drenderparticles.cpp227 struct listparticle : particle struct
232 struct sharedlistparticle : listparticle<sharedlistparticle> {}; argument
420 struct portal : listparticle<portal>
471 struct icon : listparticle<icon>
918 struct lineprimitive : listparticle<lineprimitive>
965 struct trisprimitive : listparticle<trisprimitive>
1024 struct loopprimitive : listparticle<loopprimitive>
1088 struct coneprimitive : listparticle<coneprimitive>