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Searched refs:literalPool (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/src/
H A DX86Assembler.cpp444 CLiteralPool literalPool(m_outputStream); in ResolveLiteralReferences() local
445 literalPool.AlignPool(); in ResolveLiteralReferences()
455 auto literalPos = static_cast<uint32>(literalPool.GetLiteralPosition(literal.value)); in ResolveLiteralReferences()
H A DAArch64Assembler.cpp116 CLiteralPool literalPool(m_stream); in ResolveLiteralReferences() local
117 literalPool.AlignPool(); in ResolveLiteralReferences()
121 auto literalPos = static_cast<uint32>(literalPool.GetLiteralPosition(literalRef.value)); in ResolveLiteralReferences()
H A DAArch32Assembler.cpp118 CLiteralPool literalPool(m_stream); in ResolveLiteralReferences() local
119 literalPool.AlignPool(); in ResolveLiteralReferences()
123 auto literalPos = static_cast<uint32>(literalPool.GetLiteralPosition(literalRef.value)); in ResolveLiteralReferences()