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Searched refs:live_monsters (Results 1 – 2 of 2) sorted by relevance

/dports/games/abe/abe-1.1/src/
H A DMonster.c4 LiveMonster live_monsters[256]; variable
949 live_monsters[t].monster->name, live_monsters[t].pos_x, in removeLiveMonster()
980 if(live_monsters[i].parent == &live_monsters[t + 1]) { in removeLiveMonster()
981 live_monsters[i].parent = &live_monsters[t]; in removeLiveMonster()
984 memcpy(&live_monsters[t], &live_monsters[t + 1], sizeof(LiveMonster)); in removeLiveMonster()
997 if(&live_monsters[i] == live_monsters[t].parent) { in debugMonsters()
1004 t, live_monsters[t].monster->name, live_monsters[t].pos_x, in debugMonsters()
1005 live_monsters[t].pos_y, live_monsters[t].child_count, in debugMonsters()
1042 live_monsters[i].monster->moveMonster(&live_monsters[i]); in drawLiveMonsters()
1063 live_monsters[i].monster->breedMonster(&live_monsters[i], &pos); in drawLiveMonsters()
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H A DMonster.h44 extern LiveMonster live_monsters[256];