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Searched refs:livestates (Results 1 – 5 of 5) sorted by relevance

/dports/games/golly/golly-3.3-src/gollybase/
H A Dltldraw.cpp86 unsigned int livestates = NumCellStates() - 1; in draw() local
87 for (unsigned int ui = 1; ui <= livestates; ui++) { in draw()
H A Dghashdraw.cpp255 unsigned int livestates = NumCellStates() - 1; in draw() local
256 for (unsigned int ui = 1; ui <= livestates; ui++) { in draw()
/dports/games/golly/golly-3.3-src/Scripts/Python/Rule-Generators/
H A Dicon-importer.py505 livestates = g.numstates() - 1 variable
524 draw_icon_boxes(livestates, graystate)
/dports/games/golly/golly-3.3-src/gui-common/
H A Dselect.cpp1424 int livestates = curralgo->NumRandomizedCellStates() - 1; // don't count dead state in RandomFill() local
1433 int newstate = livestates < 2 ? 1 : 1 + (rand() % livestates); in RandomFill()
1444 if (livestates < 2) { in RandomFill()
1447 curralgo->setcell(cx, cy, 1 + (rand() % livestates)); in RandomFill()
/dports/games/golly/golly-3.3-src/gui-wx/
H A Dwxselect.cpp1519 int livestates = curralgo->NumRandomizedCellStates() - 1; // don't count dead state in RandomFill() local
1528 int newstate = livestates < 2 ? 1 : 1 + (rand() % livestates); in RandomFill()
1539 if (livestates < 2) { in RandomFill()
1542 curralgo->setcell(cx, cy, 1 + (rand() % livestates)); in RandomFill()