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Searched refs:lnormal (Results 1 – 25 of 47) sorted by relevance

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/dports/math/polymake/polymake-4.5/apps/tropical/src/
H A Dis_balanced.cc50 for (auto lnormal = entire(latticeNormals); !lnormal.at_end(); ++lnormal) { in check_balancing() local
51 lattice_normal_sums.row(lnormal->first.first) += in check_balancing()
52 weights[lnormal->first.second] * lnormal->second; in check_balancing()
H A Dlattice_normals.cc77 Vector<Integer> lnormal(transformation.col(transformation.cols() - fanDim +1)); in compute_lattice_normals() local
80 …malPolytopesFacets(key->first.second, key->second) * facetNormals.row(key->second) * lnormal < 0) { in compute_lattice_normals()
81 lnormal.negate(); in compute_lattice_normals()
84 lattice_normals[ (*key).first] = lnormal; in compute_lattice_normals()
H A Dcycle_edge_lengths.cc48 Vector<Integer> lnormal = lattice_normals[ std::make_pair(adj_codim, mp_index)]; in cycle_edge_lengths() local
51 auto lnormal_it = entire(lnormal); in cycle_edge_lengths()
/dports/math/jags/JAGS-4.3.0/src/modules/glm/samplers/
H A DBinaryProbit.cc33 _z = lnormal(0, rng, _lp, 1); in update()
43 _z = lnormal(0, rng, mean, sqrt(var + 1)); in update()
H A DOrderedProbit.cc46 _z = lnormal(_cuts[_ncut - 1], rng, _lp); in update()
61 _z = lnormal(_cuts[_ncut - 1], rng, mean, sqrt(var + 1)); in update()
H A DPGcommon.cc22 Z = lnormal(1/sqrt(t), rng); in rigauss_body()
H A DBinaryLogit.cc72 _z = lnormal(0, rng, mean, sqrt(var + _sigma2)); in update()
/dports/math/rocs/rocs-21.12.3/libgraphtheory/fileformats/dot/autotests/testfiles/directed/
H A Darrows.gv55 _normal -> lnormal [arrowhead=lnormal label=lnormal]
56 lnormal -> lnormallnormal [arrowhead=lnormallnormal label=lnormallnormal]
/dports/graphics/graphviz/graphviz-2.44.1/graphs/directed/
H A Darrows.gv55 _normal -> lnormal [arrowhead=lnormal label=lnormal]
56 lnormal -> lnormallnormal [arrowhead=lnormallnormal label=lnormallnormal]
/dports/math/jags/JAGS-4.3.0/src/include/rng/
H A DTruncatedNormal.h16 double lnormal(double left, RNG *rng, double mu = 0, double sigma = 1);
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/
H A DSphereTriangleDetector.cpp89 btVector3 lnormal(normal); in facecontains() local
91 return pointInTriangle(vertices, lnormal, &lp); in facecontains()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/
H A DSphereTriangleDetector.cpp89 btVector3 lnormal(normal); in facecontains() local
91 return pointInTriangle(vertices, lnormal, &lp); in facecontains()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/
H A DSphereTriangleDetector.cpp89 btVector3 lnormal(normal); in facecontains() local
91 return pointInTriangle(vertices, lnormal, &lp); in facecontains()
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DSphereTriangleDetector.cpp91 btVector3 lnormal(normal); in facecontains() local
93 return pointInTriangle(vertices, lnormal, &lp); in facecontains()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/
H A DSphereTriangleDetector.cpp91 btVector3 lnormal(normal); in facecontains() local
93 return pointInTriangle(vertices, lnormal, &lp); in facecontains()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/
H A DSphereTriangleDetector.cpp121 btVector3 lnormal(normal); in facecontains() local
123 return pointInTriangle(vertices, lnormal, &lp); in facecontains()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/
H A DSphereTriangleDetector.cpp91 btVector3 lnormal(normal); in facecontains() local
93 return pointInTriangle(vertices, lnormal, &lp); in facecontains()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DSphereTriangleDetector.cpp91 btVector3 lnormal(normal); in facecontains() local
93 return pointInTriangle(vertices, lnormal, &lp); in facecontains()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DSphereTriangleDetector.cpp91 btVector3 lnormal(normal); in facecontains() local
93 return pointInTriangle(vertices, lnormal, &lp); in facecontains()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DSphereTriangleDetector.cpp91 btVector3 lnormal(normal); in facecontains() local
93 return pointInTriangle(vertices, lnormal, &lp); in facecontains()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/
H A DSphereTriangleDetector.cpp91 btVector3 lnormal(normal); in facecontains() local
93 return pointInTriangle(vertices, lnormal, &lp); in facecontains()
/dports/math/jags/JAGS-4.3.0/src/modules/bugs/samplers/
H A DConjugateNormal.cc221 xnew = lnormal(*lb->value(chain), rng, postmean, postsd); in update()
238 xnew = lnormal(0, rng, postmean, postsd); in update()
/dports/graphics/opendx/dx-4.4.4/src/exec/dxmods/
H A D_newtri.c945 Point lnormal; in ProjectPoints() local
969 lnormal = *normal; in ProjectPoints()
970 if (lnormal.x < (float) 0.0) lnormal.x = -lnormal.x; in ProjectPoints()
971 if (lnormal.y < (float) 0.0) lnormal.y = -lnormal.y; in ProjectPoints()
972 if (lnormal.z < (float) 0.0) lnormal.z = -lnormal.z; in ProjectPoints()
975 if (lnormal.y > lnormal.x) in ProjectPoints()
977 if (lnormal.z > (elim == 0 ? lnormal.x : lnormal.y)) in ProjectPoints()
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dbg_misc.c4165 vec3_t ndir, lnormal; in BG_GetMarkDir() local
4169 VectorSet( lnormal, 0, 0, 1 ); in BG_GetMarkDir()
4171 VectorCopy( normal, lnormal ); in BG_GetMarkDir()
4180 while ( DotProduct( ndir, lnormal ) < minDot ) { in BG_GetMarkDir()
4181 VectorMA( ndir, 0.5, lnormal, ndir ); in BG_GetMarkDir()
/dports/graphics/gimp-app/gimp-2.10.30/plug-ins/lighting/
H A Dlighting-shade.c38 GimpVector3 l, v, n, lnormal, h; in phong_shade() local
63 lnormal = l; in phong_shade()
64 gimp_vector3_normalize (&lnormal); in phong_shade()
74 gimp_vector3_add (&h, &lnormal, &v); in phong_shade()

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