Searched refs:loadPrevious (Results 1 – 5 of 5) sorted by relevance
65 PGame loadPrevious();
332 if (auto game = loadPrevious()) in prepareCampaign()739 PGame MainLoop::loadPrevious() { in loadPrevious() function in MainLoop
1578 bool loadPrevious = false; in loadSomething() local1580 …loadPrevious = !prevVersion.isEmpty() && Version::greaterThan(prevVersion, Version::FirstVersionWi… in loadSomething()1583 DebugDialog::debug(QString("load previous %1").arg(loadPrevious)); in loadSomething()1585 if (!loadPrevious && sketchesToLoad.isEmpty()) { in loadSomething()1603 if (!loadPrevious && sketchesToLoad.isEmpty()) { in loadSomething()1628 if (loadPrevious) { in loadSomething()
486 func loadPrevious(currs models.ScanResults) (prevs models.ScanResults, err error) { func
131 prevs, err := loadPrevious(rs)