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Searched refs:locCeilingHeight (Results 1 – 2 of 2) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/
H A Dhw_main.c2717 int locFloorHeight, locCeilingHeight; in HWR_Subsector() local
2773 locCeilingHeight = gr_frontsector->virtualCeilingheight; in HWR_Subsector()
2779 locCeilingHeight = gr_frontsector->virtualCeilingheight; in HWR_Subsector()
2781 locCeilingHeight = gr_frontsector->ceilingheight; in HWR_Subsector()
2785 locCeilingHeight = gr_frontsector->virtualCeilingheight; in HWR_Subsector()
2791 locCeilingHeight = gr_frontsector->ceilingheight; in HWR_Subsector()
2816 ff_light = R_GetPlaneLight(gr_frontsector, locCeilingHeight); in HWR_Subsector()
2850 if (locCeilingHeight > viewz) in HWR_Subsector()
2857 HWR_RenderPlane(&poly_subsectors[num], locCeilingHeight, PF_Occlude, in HWR_Subsector()
2866 HWR_RenderSkyPlane(&poly_subsectors[num], locCeilingHeight); in HWR_Subsector()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/
H A Dhw_main.c2963 INT32 locFloorHeight, locCeilingHeight; in HWR_Subsector() local
3021locCeilingHeight = P_GetSectorCeilingZAt(gl_frontsector, gl_frontsector->soundorg.x, gl_frontsect… in HWR_Subsector()
3039 light = R_GetPlaneLight(gl_frontsector, locCeilingHeight, false); in HWR_Subsector()
3081 locCeilingHeight == cullCeilingHeight ? locCeilingHeight : gl_frontsector->ceilingheight, in HWR_Subsector()
3089 HWR_RenderSkyPlane(&extrasubsectors[num], locCeilingHeight); in HWR_Subsector()
3119 if (centerHeight <= locCeilingHeight && in HWR_Subsector()
3165 centerHeight <= locCeilingHeight && in HWR_Subsector()