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Searched refs:localPlaneNormal (Results 1 – 25 of 26) sorted by relevance

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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/NarrowPhaseCollision/
H A DbtPolyhedralContactClipping.cpp259 …btVector3 localPlaneNormal (hullA.m_faces[otherFace].m_plane[0],hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local
262 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull()
280 btVector3 localPlaneNormal (polyA.m_plane[0],polyA.m_plane[1],polyA.m_plane[2]); in clipFaceAgainstHull() local
282 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull()
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Collision/NarrowPhaseCollision/shared/
H A Db3ContactSphereSphere.h47 float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f); in computeContactSphereConvex() local
48 float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal); in computeContactSphereConvex()
H A Db3ContactConvexConvexSAT.h141 b3Float4 localPlaneNormal = b3MakeFloat4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f); in b3ClipFaceAgainstHull() local
143 b3Float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal); in b3ClipFaceAgainstHull()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/
H A Db3ContactSphereSphere.h47 float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f); in computeContactSphereConvex() local
48 float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal); in computeContactSphereConvex()
H A Db3ContactConvexConvexSAT.h141 b3Float4 localPlaneNormal = b3MakeFloat4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f); in b3ClipFaceAgainstHull() local
143 b3Float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal); in b3ClipFaceAgainstHull()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/
H A Db3ContactSphereSphere.h47 float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f); in computeContactSphereConvex() local
48 float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal); in computeContactSphereConvex()
H A Db3ContactConvexConvexSAT.h141 b3Float4 localPlaneNormal = b3MakeFloat4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f); in b3ClipFaceAgainstHull() local
143 b3Float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal); in b3ClipFaceAgainstHull()
/dports/devel/bullet/bullet3-3.21/src/Bullet3Collision/NarrowPhaseCollision/shared/
H A Db3ContactSphereSphere.h47 float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f); in computeContactSphereConvex() local
48 float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal); in computeContactSphereConvex()
H A Db3ContactConvexConvexSAT.h141 b3Float4 localPlaneNormal = b3MakeFloat4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f); in b3ClipFaceAgainstHull() local
143 b3Float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal); in b3ClipFaceAgainstHull()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/NarrowPhaseCollision/
H A DbtPolyhedralContactClipping.cpp332 …btVector3 localPlaneNormal (hullA.m_faces[otherFace].m_plane[0],hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local
335 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull()
358 btVector3 localPlaneNormal (polyA.m_plane[0],polyA.m_plane[1],polyA.m_plane[2]); in clipFaceAgainstHull() local
360 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull()
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/NarrowPhaseCollision/
H A DbtPolyhedralContactClipping.cpp450 …btVector3 localPlaneNormal(hullA.m_faces[otherFace].m_plane[0], hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local
453 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
473 btVector3 localPlaneNormal(polyA.m_plane[0], polyA.m_plane[1], polyA.m_plane[2]); in clipFaceAgainstHull() local
475 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/
H A DbtPolyhedralContactClipping.cpp450 …btVector3 localPlaneNormal(hullA.m_faces[otherFace].m_plane[0], hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local
453 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
473 btVector3 localPlaneNormal(polyA.m_plane[0], polyA.m_plane[1], polyA.m_plane[2]); in clipFaceAgainstHull() local
475 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/
H A DbtPolyhedralContactClipping.cpp450 …btVector3 localPlaneNormal(hullA.m_faces[otherFace].m_plane[0], hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local
453 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
473 btVector3 localPlaneNormal(polyA.m_plane[0], polyA.m_plane[1], polyA.m_plane[2]); in clipFaceAgainstHull() local
475 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/
H A DbtPolyhedralContactClipping.cpp450 …btVector3 localPlaneNormal(hullA.m_faces[otherFace].m_plane[0], hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local
453 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
473 btVector3 localPlaneNormal(polyA.m_plane[0], polyA.m_plane[1], polyA.m_plane[2]); in clipFaceAgainstHull() local
475 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/NarrowPhaseCollision/
H A DbtPolyhedralContactClipping.cpp450 …btVector3 localPlaneNormal(hullA.m_faces[otherFace].m_plane[0], hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local
453 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
473 btVector3 localPlaneNormal(polyA.m_plane[0], polyA.m_plane[1], polyA.m_plane[2]); in clipFaceAgainstHull() local
475 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/NarrowPhaseCollision/
H A DbtPolyhedralContactClipping.cpp459 …btVector3 localPlaneNormal (hullA.m_faces[otherFace].m_plane[0],hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local
462 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull()
485 btVector3 localPlaneNormal (polyA.m_plane[0],polyA.m_plane[1],polyA.m_plane[2]); in clipFaceAgainstHull() local
487 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/NarrowPhaseCollision/
H A DbtPolyhedralContactClipping.cpp450 …btVector3 localPlaneNormal(hullA.m_faces[otherFace].m_plane[0], hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local
453 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
473 btVector3 localPlaneNormal(polyA.m_plane[0], polyA.m_plane[1], polyA.m_plane[2]); in clipFaceAgainstHull() local
475 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/NarrowPhaseCollision/
H A DbtPolyhedralContactClipping.cpp459 …btVector3 localPlaneNormal (hullA.m_faces[otherFace].m_plane[0],hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local
462 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull()
485 btVector3 localPlaneNormal (polyA.m_plane[0],polyA.m_plane[1],polyA.m_plane[2]); in clipFaceAgainstHull() local
487 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull()
/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/kernels/
H A DsatClipHullContacts.cl360 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f);
362 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal);
464 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f);
466 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal);
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/
H A DsatClipHullContacts.cl360 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f);
362 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal);
464 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f);
466 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal);
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/kernels/
H A DsatClipHullContacts.cl360 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f);
362 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal);
464 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f);
466 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal);
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/
H A DsatClipHullContacts.cl360 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f);
362 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal);
464 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f);
466 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal);
/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/
H A Db3ConvexHullContact.cpp908 float4 localPlaneNormal = make_float4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f); in clipFaceAgainstHull() local
910 float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal); in clipFaceAgainstHull()
2365 float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f); in computeContactSphereConvex() local
2366 float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal); in computeContactSphereConvex()
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/
H A Db3ConvexHullContact.cpp908 float4 localPlaneNormal = make_float4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f); in clipFaceAgainstHull() local
910 float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal); in clipFaceAgainstHull()
2365 float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f); in computeContactSphereConvex() local
2366 float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal); in computeContactSphereConvex()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/
H A Db3ConvexHullContact.cpp908 float4 localPlaneNormal = make_float4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f); in clipFaceAgainstHull() local
910 float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal); in clipFaceAgainstHull()
2365 float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f); in computeContactSphereConvex() local
2366 float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal); in computeContactSphereConvex()

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