Searched refs:local_modelorg (Results 1 – 8 of 8) sorted by relevance
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | d_edge.c | 212 vec3_t local_modelorg; in D_DrawSurfaces() local 314 local_modelorg); in D_DrawSurfaces() 315 TransformVector (local_modelorg, transformed_modelorg); in D_DrawSurfaces() 350 VectorSubtract (r_origin, currententity->origin, local_modelorg); in D_DrawSurfaces() 351 TransformVector (local_modelorg, transformed_modelorg); in D_DrawSurfaces() 435 local_modelorg); in D_DrawSurfaces() 436 TransformVector (local_modelorg, transformed_modelorg); in D_DrawSurfaces() 471 VectorSubtract (r_origin, currententity->origin, local_modelorg); in D_DrawSurfaces() 472 TransformVector (local_modelorg, transformed_modelorg); in D_DrawSurfaces()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | d_edge.c | 157 vec3_t local_modelorg; in D_DrawSurfaces() local 205 VectorSubtract(r_origin, e->origin, local_modelorg); in D_DrawSurfaces() 206 TransformVector(local_modelorg, transformed_modelorg); in D_DrawSurfaces() 240 VectorSubtract(r_origin, e->origin, local_modelorg); in D_DrawSurfaces() 241 TransformVector(local_modelorg, transformed_modelorg); in D_DrawSurfaces()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | d_edge.c | 152 vec3_t local_modelorg; in D_DrawSurfaces() local 211 local_modelorg); in D_DrawSurfaces() 212 TransformVector (local_modelorg, transformed_modelorg); in D_DrawSurfaces() 244 local_modelorg); in D_DrawSurfaces() 245 TransformVector (local_modelorg, transformed_modelorg); in D_DrawSurfaces()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | d_edge.c | 188 vec3_t local_modelorg; in sw32_D_DrawSurfaces() local 247 local_modelorg); in sw32_D_DrawSurfaces() 248 sw32_TransformVector (local_modelorg, transformed_modelorg); in sw32_D_DrawSurfaces() 280 local_modelorg); in sw32_D_DrawSurfaces() 281 sw32_TransformVector (local_modelorg, transformed_modelorg); in sw32_D_DrawSurfaces()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | d_edge.c | 180 vec3_t local_modelorg; in D_DrawSurfaces() local 252 local_modelorg); in D_DrawSurfaces() 253 TransformVector (local_modelorg, transformed_modelorg); in D_DrawSurfaces() 288 VectorSubtract (r_origin, currententity->origin, local_modelorg); in D_DrawSurfaces() 289 TransformVector (local_modelorg, transformed_modelorg); in D_DrawSurfaces()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/ |
H A D | r_edge.c | 745 vec3_t local_modelorg; variable 899 local_modelorg); in D_TurbulentSurf() 900 TransformVector (local_modelorg, transformed_modelorg); in D_TurbulentSurf() 987 VectorSubtract (r_origin, currententity->origin, local_modelorg); in D_SolidSurf() 988 TransformVector (local_modelorg, transformed_modelorg); in D_SolidSurf()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/ |
H A D | r_edge.c | 745 vec3_t local_modelorg; variable 899 local_modelorg); in D_TurbulentSurf() 900 TransformVector (local_modelorg, transformed_modelorg); in D_TurbulentSurf() 987 VectorSubtract (r_origin, currententity->origin, local_modelorg); in D_SolidSurf() 988 TransformVector (local_modelorg, transformed_modelorg); in D_SolidSurf()
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/dports/games/q2pro/q2pro/ref_soft/ |
H A D | sw_edge.c | 745 vec3_t local_modelorg; variable 903 local_modelorg); in D_TurbulentSurf() 904 TransformVector (local_modelorg, transformed_modelorg); in D_TurbulentSurf() 994 VectorSubtract (r_origin, currententity->origin, local_modelorg); in D_SolidSurf() 995 TransformVector (local_modelorg, transformed_modelorg); in D_SolidSurf()
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