/dports/print/ghostscript9-agpl-base/ghostscript-9.52/base/ |
H A D | gdevmr2n.c | 83 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local 113 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop() 114 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop() 115 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop() 116 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop() 156 dev->width <<= log2_depth; in mem_gray_strip_copy_rop() 159 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop() 162 x << log2_depth, y, in mem_gray_strip_copy_rop() 163 width << log2_depth, height, in mem_gray_strip_copy_rop() 164 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop() [all …]
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H A D | gxccman.c | 486 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local 487 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits() 724 int log2_depth = ilog2(depth); in gx_add_char_bits() local 783 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits() 789 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits() 798 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits() 799 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits() 801 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
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H A D | gxclrect.c | 1163 int log2_depth = ilog2(depth); in clist_copy_alpha_hl_color() local 1175 data_x_bit = data_x << log2_depth; in clist_copy_alpha_hl_color() 1191 int dx = (data_x_bit & 7) >> log2_depth; in clist_copy_alpha_hl_color() 1235 code = cmd_put_bits(cdev, re.pcls, row, w1 << log2_depth, in clist_copy_alpha_hl_color() 1292 int log2_depth = ilog2(depth); in clist_copy_alpha() local 1304 data_x_bit = data_x << log2_depth; in clist_copy_alpha() 1320 int dx = (data_x_bit & 7) >> log2_depth; in clist_copy_alpha() 1367 code = cmd_put_bits(cdev, re.pcls, row, w1 << log2_depth, in clist_copy_alpha()
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/dports/print/ghostscript9-agpl-x11/ghostscript-9.52/base/ |
H A D | gdevmr2n.c | 83 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local 113 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop() 114 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop() 115 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop() 116 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop() 156 dev->width <<= log2_depth; in mem_gray_strip_copy_rop() 159 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop() 162 x << log2_depth, y, in mem_gray_strip_copy_rop() 163 width << log2_depth, height, in mem_gray_strip_copy_rop() 164 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop() [all …]
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H A D | gxccman.c | 486 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local 487 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits() 724 int log2_depth = ilog2(depth); in gx_add_char_bits() local 783 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits() 789 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits() 798 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits() 799 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits() 801 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
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/dports/print/ghostscript9-x11/ghostscript-9.06/base/ |
H A D | gdevmr2n.c | 83 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local 113 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop() 114 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop() 115 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop() 116 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop() 156 dev->width <<= log2_depth; in mem_gray_strip_copy_rop() 159 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop() 162 x << log2_depth, y, in mem_gray_strip_copy_rop() 163 width << log2_depth, height, in mem_gray_strip_copy_rop() 164 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop() [all …]
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H A D | gxccman.c | 479 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local 480 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits() 690 int log2_depth = ilog2(depth); in gx_add_char_bits() local 748 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits() 754 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits() 763 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits() 764 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits() 766 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
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H A D | gdevsvga.c | 509 int log2_depth = depth >> 1; /* works for 1,2,4 */ in svga_copy_alpha() local 522 sptr = base + (sourcex >> (3 - log2_depth)); in svga_copy_alpha() 524 ishift = (~sourcex & (7 >> log2_depth)) << log2_depth; in svga_copy_alpha()
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/dports/print/ghostscript9-base/ghostscript-9.06/base/ |
H A D | gdevmr2n.c | 83 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local 113 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop() 114 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop() 115 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop() 116 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop() 156 dev->width <<= log2_depth; in mem_gray_strip_copy_rop() 159 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop() 162 x << log2_depth, y, in mem_gray_strip_copy_rop() 163 width << log2_depth, height, in mem_gray_strip_copy_rop() 164 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop() [all …]
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H A D | gxccman.c | 479 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local 480 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits() 690 int log2_depth = ilog2(depth); in gx_add_char_bits() local 748 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits() 754 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits() 763 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits() 764 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits() 766 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
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H A D | gdevsvga.c | 509 int log2_depth = depth >> 1; /* works for 1,2,4 */ in svga_copy_alpha() local 522 sptr = base + (sourcex >> (3 - log2_depth)); in svga_copy_alpha() 524 ishift = (~sourcex & (7 >> log2_depth)) << log2_depth; in svga_copy_alpha()
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/dports/print/ghostscript8-base/ghostscript-8.71/base/ |
H A D | gdevmr2n.c | 81 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local 111 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop() 112 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop() 113 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop() 114 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop() 153 dev->width <<= log2_depth; in mem_gray_strip_copy_rop() 156 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop() 159 x << log2_depth, y, in mem_gray_strip_copy_rop() 160 width << log2_depth, height, in mem_gray_strip_copy_rop() 161 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop() [all …]
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H A D | gxccman.c | 562 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local 563 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits() 773 int log2_depth = ilog2(depth); in gx_add_char_bits() local 829 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits() 835 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits() 844 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits() 845 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits() 847 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
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H A D | gdevsvga.c | 507 int log2_depth = depth >> 1; /* works for 1,2,4 */ in svga_copy_alpha() local 520 sptr = base + (sourcex >> (3 - log2_depth)); in svga_copy_alpha() 522 ishift = (~sourcex & (7 >> log2_depth)) << log2_depth; in svga_copy_alpha()
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/dports/print/ghostscript8-x11/ghostscript-8.71/base/ |
H A D | gdevmr2n.c | 81 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local 111 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop() 112 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop() 113 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop() 114 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop() 153 dev->width <<= log2_depth; in mem_gray_strip_copy_rop() 156 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop() 159 x << log2_depth, y, in mem_gray_strip_copy_rop() 160 width << log2_depth, height, in mem_gray_strip_copy_rop() 161 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop() [all …]
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H A D | gxccman.c | 562 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local 563 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits() 773 int log2_depth = ilog2(depth); in gx_add_char_bits() local 829 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits() 835 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits() 844 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits() 845 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits() 847 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
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H A D | gdevsvga.c | 507 int log2_depth = depth >> 1; /* works for 1,2,4 */ in svga_copy_alpha() local 520 sptr = base + (sourcex >> (3 - log2_depth)); in svga_copy_alpha() 522 ishift = (~sourcex & (7 >> log2_depth)) << log2_depth; in svga_copy_alpha()
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/dports/print/ghostscript7-base/ghostscript-7.07/src/ |
H A D | gdevmr2n.c | 87 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local 117 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop() 118 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop() 119 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop() 120 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop() 159 dev->width <<= log2_depth; in mem_gray_strip_copy_rop() 162 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop() 165 x << log2_depth, y, in mem_gray_strip_copy_rop() 166 width << log2_depth, height, in mem_gray_strip_copy_rop() 167 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop() [all …]
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H A D | gxccman.c | 357 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local 358 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits() 531 int log2_depth = ilog2(depth); in gx_add_char_bits() local 587 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits() 593 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits() 602 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits() 603 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits() 605 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
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H A D | gxclrect.c | 430 int log2_depth = ilog2(depth); in clist_copy_alpha() local 436 data_x_bit = data_x << log2_depth; in clist_copy_alpha() 438 int dx = (data_x_bit & 7) >> log2_depth; in clist_copy_alpha() 475 code = cmd_put_bits(cdev, pcls, row, w1 << log2_depth, in clist_copy_alpha()
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H A D | gdevsvga.c | 513 int log2_depth = depth >> 1; /* works for 1,2,4 */ in svga_copy_alpha() local 526 sptr = base + (sourcex >> (3 - log2_depth)); in svga_copy_alpha() 528 ishift = (~sourcex & (7 >> log2_depth)) << log2_depth; in svga_copy_alpha()
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/dports/print/ghostscript7-x11/ghostscript-7.07/src/ |
H A D | gdevmr2n.c | 87 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local 117 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop() 118 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop() 119 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop() 120 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop() 159 dev->width <<= log2_depth; in mem_gray_strip_copy_rop() 162 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop() 165 x << log2_depth, y, in mem_gray_strip_copy_rop() 166 width << log2_depth, height, in mem_gray_strip_copy_rop() 167 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop() [all …]
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H A D | gxccman.c | 357 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local 358 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits() 531 int log2_depth = ilog2(depth); in gx_add_char_bits() local 587 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits() 593 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits() 602 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits() 603 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits() 605 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
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H A D | gxclrect.c | 430 int log2_depth = ilog2(depth); in clist_copy_alpha() local 436 data_x_bit = data_x << log2_depth; in clist_copy_alpha() 438 int dx = (data_x_bit & 7) >> log2_depth; in clist_copy_alpha() 475 code = cmd_put_bits(cdev, pcls, row, w1 << log2_depth, in clist_copy_alpha()
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H A D | gdevsvga.c | 513 int log2_depth = depth >> 1; /* works for 1,2,4 */ in svga_copy_alpha() local 526 sptr = base + (sourcex >> (3 - log2_depth)); in svga_copy_alpha() 528 ishift = (~sourcex & (7 >> log2_depth)) << log2_depth; in svga_copy_alpha()
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