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/dports/print/ghostscript9-agpl-base/ghostscript-9.52/base/
H A Dgdevmr2n.c83 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local
113 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop()
114 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop()
115 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop()
116 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop()
156 dev->width <<= log2_depth; in mem_gray_strip_copy_rop()
159 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop()
162 x << log2_depth, y, in mem_gray_strip_copy_rop()
163 width << log2_depth, height, in mem_gray_strip_copy_rop()
164 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop()
[all …]
H A Dgxccman.c486 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local
487 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits()
724 int log2_depth = ilog2(depth); in gx_add_char_bits() local
783 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
789 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits()
798 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits()
799 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits()
801 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
H A Dgxclrect.c1163 int log2_depth = ilog2(depth); in clist_copy_alpha_hl_color() local
1175 data_x_bit = data_x << log2_depth; in clist_copy_alpha_hl_color()
1191 int dx = (data_x_bit & 7) >> log2_depth; in clist_copy_alpha_hl_color()
1235 code = cmd_put_bits(cdev, re.pcls, row, w1 << log2_depth, in clist_copy_alpha_hl_color()
1292 int log2_depth = ilog2(depth); in clist_copy_alpha() local
1304 data_x_bit = data_x << log2_depth; in clist_copy_alpha()
1320 int dx = (data_x_bit & 7) >> log2_depth; in clist_copy_alpha()
1367 code = cmd_put_bits(cdev, re.pcls, row, w1 << log2_depth, in clist_copy_alpha()
/dports/print/ghostscript9-agpl-x11/ghostscript-9.52/base/
H A Dgdevmr2n.c83 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local
113 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop()
114 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop()
115 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop()
116 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop()
156 dev->width <<= log2_depth; in mem_gray_strip_copy_rop()
159 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop()
162 x << log2_depth, y, in mem_gray_strip_copy_rop()
163 width << log2_depth, height, in mem_gray_strip_copy_rop()
164 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop()
[all …]
H A Dgxccman.c486 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local
487 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits()
724 int log2_depth = ilog2(depth); in gx_add_char_bits() local
783 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
789 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits()
798 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits()
799 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits()
801 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
/dports/print/ghostscript9-x11/ghostscript-9.06/base/
H A Dgdevmr2n.c83 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local
113 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop()
114 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop()
115 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop()
116 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop()
156 dev->width <<= log2_depth; in mem_gray_strip_copy_rop()
159 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop()
162 x << log2_depth, y, in mem_gray_strip_copy_rop()
163 width << log2_depth, height, in mem_gray_strip_copy_rop()
164 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop()
[all …]
H A Dgxccman.c479 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local
480 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits()
690 int log2_depth = ilog2(depth); in gx_add_char_bits() local
748 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
754 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits()
763 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits()
764 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits()
766 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
H A Dgdevsvga.c509 int log2_depth = depth >> 1; /* works for 1,2,4 */ in svga_copy_alpha() local
522 sptr = base + (sourcex >> (3 - log2_depth)); in svga_copy_alpha()
524 ishift = (~sourcex & (7 >> log2_depth)) << log2_depth; in svga_copy_alpha()
/dports/print/ghostscript9-base/ghostscript-9.06/base/
H A Dgdevmr2n.c83 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local
113 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop()
114 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop()
115 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop()
116 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop()
156 dev->width <<= log2_depth; in mem_gray_strip_copy_rop()
159 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop()
162 x << log2_depth, y, in mem_gray_strip_copy_rop()
163 width << log2_depth, height, in mem_gray_strip_copy_rop()
164 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop()
[all …]
H A Dgxccman.c479 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local
480 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits()
690 int log2_depth = ilog2(depth); in gx_add_char_bits() local
748 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
754 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits()
763 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits()
764 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits()
766 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
H A Dgdevsvga.c509 int log2_depth = depth >> 1; /* works for 1,2,4 */ in svga_copy_alpha() local
522 sptr = base + (sourcex >> (3 - log2_depth)); in svga_copy_alpha()
524 ishift = (~sourcex & (7 >> log2_depth)) << log2_depth; in svga_copy_alpha()
/dports/print/ghostscript8-base/ghostscript-8.71/base/
H A Dgdevmr2n.c81 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local
111 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop()
112 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop()
113 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop()
114 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop()
153 dev->width <<= log2_depth; in mem_gray_strip_copy_rop()
156 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop()
159 x << log2_depth, y, in mem_gray_strip_copy_rop()
160 width << log2_depth, height, in mem_gray_strip_copy_rop()
161 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop()
[all …]
H A Dgxccman.c562 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local
563 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits()
773 int log2_depth = ilog2(depth); in gx_add_char_bits() local
829 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
835 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits()
844 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits()
845 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits()
847 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
H A Dgdevsvga.c507 int log2_depth = depth >> 1; /* works for 1,2,4 */ in svga_copy_alpha() local
520 sptr = base + (sourcex >> (3 - log2_depth)); in svga_copy_alpha()
522 ishift = (~sourcex & (7 >> log2_depth)) << log2_depth; in svga_copy_alpha()
/dports/print/ghostscript8-x11/ghostscript-8.71/base/
H A Dgdevmr2n.c81 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local
111 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop()
112 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop()
113 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop()
114 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop()
153 dev->width <<= log2_depth; in mem_gray_strip_copy_rop()
156 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop()
159 x << log2_depth, y, in mem_gray_strip_copy_rop()
160 width << log2_depth, height, in mem_gray_strip_copy_rop()
161 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop()
[all …]
H A Dgxccman.c562 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local
563 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits()
773 int log2_depth = ilog2(depth); in gx_add_char_bits() local
829 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
835 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits()
844 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits()
845 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits()
847 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
H A Dgdevsvga.c507 int log2_depth = depth >> 1; /* works for 1,2,4 */ in svga_copy_alpha() local
520 sptr = base + (sourcex >> (3 - log2_depth)); in svga_copy_alpha()
522 ishift = (~sourcex & (7 >> log2_depth)) << log2_depth; in svga_copy_alpha()
/dports/print/ghostscript7-base/ghostscript-7.07/src/
H A Dgdevmr2n.c87 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local
117 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop()
118 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop()
119 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop()
120 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop()
159 dev->width <<= log2_depth; in mem_gray_strip_copy_rop()
162 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop()
165 x << log2_depth, y, in mem_gray_strip_copy_rop()
166 width << log2_depth, height, in mem_gray_strip_copy_rop()
167 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop()
[all …]
H A Dgxccman.c357 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local
358 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits()
531 int log2_depth = ilog2(depth); in gx_add_char_bits() local
587 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
593 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits()
602 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits()
603 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits()
605 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
H A Dgxclrect.c430 int log2_depth = ilog2(depth); in clist_copy_alpha() local
436 data_x_bit = data_x << log2_depth; in clist_copy_alpha()
438 int dx = (data_x_bit & 7) >> log2_depth; in clist_copy_alpha()
475 code = cmd_put_bits(cdev, pcls, row, w1 << log2_depth, in clist_copy_alpha()
H A Dgdevsvga.c513 int log2_depth = depth >> 1; /* works for 1,2,4 */ in svga_copy_alpha() local
526 sptr = base + (sourcex >> (3 - log2_depth)); in svga_copy_alpha()
528 ishift = (~sourcex & (7 >> log2_depth)) << log2_depth; in svga_copy_alpha()
/dports/print/ghostscript7-x11/ghostscript-7.07/src/
H A Dgdevmr2n.c87 int log2_depth = depth >> 1; /* works for 2, 4 */ in mem_gray_strip_copy_rop() local
117 texture2.size.x <<= log2_depth; in mem_gray_strip_copy_rop()
118 texture2.rep_width <<= log2_depth; in mem_gray_strip_copy_rop()
119 texture2.shift <<= log2_depth; in mem_gray_strip_copy_rop()
120 texture2.rep_shift <<= log2_depth; in mem_gray_strip_copy_rop()
159 dev->width <<= log2_depth; in mem_gray_strip_copy_rop()
162 sourcex << log2_depth : sourcex), in mem_gray_strip_copy_rop()
165 x << log2_depth, y, in mem_gray_strip_copy_rop()
166 width << log2_depth, height, in mem_gray_strip_copy_rop()
167 phase_x << log2_depth, phase_y, lop); in mem_gray_strip_copy_rop()
[all …]
H A Dgxccman.c357 int log2_depth = ilog2(depth); in gx_alloc_char_bits() local
358 uint nwidth_bits = (iwidth >> log2_xscale) << log2_depth; in gx_alloc_char_bits()
531 int log2_depth = ilog2(depth); in gx_add_char_bits() local
587 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
593 bits, nraster, plog2_scale, log2_depth); in gx_add_char_bits()
602 bbox.p.x >>= log2_depth; /* bits => pixels */ in gx_add_char_bits()
603 bbox.q.x = (bbox.q.x + depth - 1) >> log2_depth; /* ditto */ in gx_add_char_bits()
605 nwidth_bits = cc->width << log2_depth; in gx_add_char_bits()
H A Dgxclrect.c430 int log2_depth = ilog2(depth); in clist_copy_alpha() local
436 data_x_bit = data_x << log2_depth; in clist_copy_alpha()
438 int dx = (data_x_bit & 7) >> log2_depth; in clist_copy_alpha()
475 code = cmd_put_bits(cdev, pcls, row, w1 << log2_depth, in clist_copy_alpha()
H A Dgdevsvga.c513 int log2_depth = depth >> 1; /* works for 1,2,4 */ in svga_copy_alpha() local
526 sptr = base + (sourcex >> (3 - log2_depth)); in svga_copy_alpha()
528 ishift = (~sourcex & (7 >> log2_depth)) << log2_depth; in svga_copy_alpha()

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