Searched refs:look_x (Results 1 – 8 of 8) sorted by relevance
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bpro/core/vpgl_pro/processes/ |
H A D | vpgl_load_affine_camera_process.cxx | 57 auto look_x = pro.get_input<double>(2); in vpgl_load_affine_camera_process() local 71 procam->orient_ray_direction(vgl_vector_3d<double>(look_x, look_y, look_z)); in vpgl_load_affine_camera_process()
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/dports/devel/love10/love-0.10.2/src/scripts/ |
H A D | nogame.lua | 647 local look_x = easeOut(t, src.x, dst.x - src.x, self.look.DURATION) 650 return look_x, look_y 667 local look_x, look_y = self:get_look_coordinates() 669 self.offset_x = look_x * 4 677 local look_x, look_y = self:get_look_coordinates() 705 local look_x, look_y = self:get_look_coordinates() 706 self.look.current.x = look_x
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/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/ |
H A D | transformations.h | 26 float look_x, float look_y, float look_z,
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/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/src/ |
H A D | Level.h | 89 float look_x,
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H A D | Level.cpp | 408 float look_x, in Level() argument 423 start_look_x = look_x; in Level()
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | xtra2.c | 4404 p_ptr->look_x = px; in target_set_interactive() 4432 p_ptr->look_x = old_target_x; in target_set_interactive() 4536 p_ptr->look_x = x; in target_set_interactive() 4645 p_ptr->look_x = px; in target_set_interactive() 4682 do_cmd_pathfind(p_ptr, p_ptr->look_y, p_ptr->look_x); in target_set_interactive() 4706 p_ptr->look_x += ddx[d]; in target_set_interactive() 4710 if (p_ptr->look_x >= dungeon_wid - 1) p_ptr->look_x--; in target_set_interactive() 4711 else if (p_ptr->look_x <= 0) p_ptr->look_x++; in target_set_interactive() 4718 if (adjust_panel(p_ptr, p_ptr->look_y, p_ptr->look_x)) in target_set_interactive() 4758 x = p_ptr->look_x; in target_set_interactive() [all …]
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/dports/devel/allegro5/allegro5-5.2.7.0/src/ |
H A D | transformations.c | 206 float look_x, float look_y, float look_z, in al_build_camera_transform() argument 220 zx = x - look_x; in al_build_camera_transform()
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/dports/games/mangband/mangband-1.5.3/src/common/ |
H A D | types.h | 1317 byte look_x; /* Col of arbitary grid */ member
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