Searched refs:loop_reentry (Results 1 – 14 of 14) sorted by relevance
114 Campaign.loop_reentry = Campaign.next_mission; // save reentry pt, so we can break out of loop in loop_brief_button_pressed()219 Campaign.loop_reentry = Campaign.next_mission; // save reentry pt, so we can break out of loop in loop_brief_do()
1388 if ( Campaign.next_mission == Campaign.loop_reentry ) { in debrief_accept()
115 Campaign.loop_reentry = Campaign.next_mission; // save reentry pt, so we can break out of loop in loop_brief_button_pressed()220 Campaign.loop_reentry = Campaign.next_mission; // save reentry pt, so we can break out of loop in loop_brief_do()
1353 if ( Campaign.next_mission == Campaign.loop_reentry ) { in debrief_accept()
122 int loop_reentry; // mission number to return to after loop is finished variable
855 if (Campaign.current_mission == Campaign.loop_reentry) { in mission_campaign_next_mission()1278 Campaign.loop_reentry = 0; in mission_campaign_clear()1763 Campaign.next_mission = Campaign.loop_reentry; in mission_campaign_exit_loop()
121 int loop_reentry; // mission number to return to after loop is finished variable
909 if (Campaign.current_mission == Campaign.loop_reentry) { in mission_campaign_next_mission()1343 Campaign.loop_reentry = 0; in mission_campaign_clear()1809 Campaign.next_mission = Campaign.loop_reentry; in mission_campaign_exit_loop()
178 int loop_reentry; member
134 loop_reentry = 0; in csg_data()652 csg->loop_reentry = cfread_int(cfp); in csg_import()750 cfwrite_int(csg->loop_reentry, cfp); in csg_export_info()
140 Campaign.loop_reentry = cfread_int(cfp); in csg_read_info()229 cfwrite_int(Campaign.loop_reentry, cfp); in csg_write_info()
221 int loop_reentry; member
132 loop_reentry = 0; in csg_data()646 csg->loop_reentry = cfread_int(cfp); in csg_import()741 cfwrite_int(csg->loop_reentry, cfp); in csg_export_info()
126 Campaign.loop_reentry = cfread_int(cfp); in csg_read_info()215 cfwrite_int(Campaign.loop_reentry, cfp); in csg_write_info()