Searched refs:lose_all_info (Results 1 – 20 of 20) sorted by relevance
522 (void)lose_all_info(); in do_cmd_mindcraft()
394 extern bool lose_all_info(void);
165 if (lose_all_info()) in have_nightmare_aux()
1400 if (one_in_(3)) (void)lose_all_info(); in mutation_random_aux()
2929 bool lose_all_info(void) in lose_all_info() function
2106 else if (lose_all_info()) in make_attack_spell()
546 (void)lose_all_info(); in wild_magic()
976 extern bool lose_all_info(void);
4557 if (lose_all_info()) in sanity_blast()
3701 (void)lose_all_info(); in activate_ty_curse()
551 extern bool lose_all_info(int Ind);
172 extern bool lose_all_info(int Ind);
1499 extern bool lose_all_info(int Ind);
2190 if (lose_all_info(Ind)) msg_print(Ind, "You forget everything in your utmost terror!"); in sanity_blast()
1738 else if (lose_all_info(Ind)) {
1730 bool lose_all_info(int Ind) { in lose_all_info() function
3503 else if (lose_all_info(Ind))
922 extern bool lose_all_info(player_type *p_ptr);
1691 else if (lose_all_info(p_ptr)) in make_attack_spell()
1064 bool lose_all_info(player_type *p_ptr) in lose_all_info() function