Searched refs:losstime (Results 1 – 7 of 7) sorted by relevance
517 tic_t losstime; member
356 lua_pushinteger(L, plr->losstime); in player_get()696 plr->losstime = (tic_t)luaL_checkinteger(L, 3); in player_set()
3878 …ns = FixedMul(FixedMul(momxy, FRACUNIT + FixedDiv(player->losstime<<FRACBITS, 10*TICRATE<<FRACBITS… in P_PlayerRingBurst()3884 ns = FixedMul(momz, FRACUNIT + FixedDiv(player->losstime<<FRACBITS, 10*TICRATE<<FRACBITS)); in P_PlayerRingBurst()3894 player->losstime += 10*TICRATE; in P_PlayerRingBurst()
251 WRITEUINT32(save_p, players[i].losstime); in P_NetArchivePlayers()447 players[i].losstime = READUINT32(save_p); in P_NetUnArchivePlayers()
12249 if (player->losstime && !player->powers[pw_flashing]) in P_PlayerThink()12250 player->losstime--; in P_PlayerThink()
31128 losstime /��������;�����Ѹ�(extra time)/